[ aws . gamelift ]

create-alias

Description

Creates an alias for a fleet. In most situations, you can use an alias ID in place of a fleet ID. An alias provides a level of abstraction for a fleet that is useful when redirecting player traffic from one fleet to another, such as when updating your game build.

Amazon GameLift supports two types of routing strategies for aliases: simple and terminal. A simple alias points to an active fleet. A terminal alias is used to display messaging or link to a URL instead of routing players to an active fleet. For example, you might use a terminal alias when a game version is no longer supported and you want to direct players to an upgrade site.

To create a fleet alias, specify an alias name, routing strategy, and optional description. Each simple alias can point to only one fleet, but a fleet can have multiple aliases. If successful, a new alias record is returned, including an alias ID and an ARN. You can reassign an alias to another fleet by calling UpdateAlias .

  • CreateAlias

  • ListAliases

  • DescribeAlias

  • UpdateAlias

  • DeleteAlias

  • ResolveAlias

See also: AWS API Documentation

See ‘aws help’ for descriptions of global parameters.

Synopsis

  create-alias
--name <value>
[--description <value>]
--routing-strategy <value>
[--tags <value>]
[--cli-input-json | --cli-input-yaml]
[--generate-cli-skeleton <value>]
[--cli-auto-prompt <value>]

Options

--name (string)

A descriptive label that is associated with an alias. Alias names do not need to be unique.

--description (string)

A human-readable description of the alias.

--routing-strategy (structure)

The routing configuration, including routing type and fleet target, for the alias.

Type -> (string)

The type of routing strategy for the alias.

Possible routing types include the following:

  • SIMPLE - The alias resolves to one specific fleet. Use this type when routing to active fleets.

  • TERMINAL - The alias does not resolve to a fleet but instead can be used to display a message to the user. A terminal alias throws a TerminalRoutingStrategyException with the RoutingStrategy message embedded.

FleetId -> (string)

The unique identifier for a fleet that the alias points to. This value is the fleet ID, not the fleet ARN.

Message -> (string)

The message text to be used with a terminal routing strategy.

Shorthand Syntax:

Type=string,FleetId=string,Message=string

JSON Syntax:

{
  "Type": "SIMPLE"|"TERMINAL",
  "FleetId": "string",
  "Message": "string"
}

--tags (list)

A list of labels to assign to the new alias resource. Tags are developer-defined key-value pairs. Tagging AWS resources are useful for resource management, access management and cost allocation. For more information, see Tagging AWS Resources in the AWS General Reference . Once the resource is created, you can use TagResource , UntagResource , and ListTagsForResource to add, remove, and view tags. The maximum tag limit may be lower than stated. See the AWS General Reference for actual tagging limits.

(structure)

A label that can be assigned to a GameLift resource.

Learn more

Tagging AWS Resources in the AWS General Reference

AWS Tagging Strategies

Related operations

  • TagResource

  • UntagResource

  • ListTagsForResource

Key -> (string)

The key for a developer-defined key:value pair for tagging an AWS resource.

Value -> (string)

The value for a developer-defined key:value pair for tagging an AWS resource.

Shorthand Syntax:

Key=string,Value=string ...

JSON Syntax:

[
  {
    "Key": "string",
    "Value": "string"
  }
  ...
]

--cli-input-json | --cli-input-yaml (string) Reads arguments from the JSON string provided. The JSON string follows the format provided by --generate-cli-skeleton. If other arguments are provided on the command line, those values will override the JSON-provided values. It is not possible to pass arbitrary binary values using a JSON-provided value as the string will be taken literally. This may not be specified along with --cli-input-yaml.

--generate-cli-skeleton (string) Prints a JSON skeleton to standard output without sending an API request. If provided with no value or the value input, prints a sample input JSON that can be used as an argument for --cli-input-json. Similarly, if provided yaml-input it will print a sample input YAML that can be used with --cli-input-yaml. If provided with the value output, it validates the command inputs and returns a sample output JSON for that command.

--cli-auto-prompt (boolean) Automatically prompt for CLI input parameters.

See ‘aws help’ for descriptions of global parameters.

Output

Alias -> (structure)

The newly created alias resource.

AliasId -> (string)

A unique identifier for an alias. Alias IDs are unique within a Region.

Name -> (string)

A descriptive label that is associated with an alias. Alias names do not need to be unique.

AliasArn -> (string)

Amazon Resource Name (ARN ) that is assigned to a GameLift alias resource and uniquely identifies it. ARNs are unique across all Regions. In a GameLift alias ARN, the resource ID matches the alias ID value.

Description -> (string)

A human-readable description of an alias.

RoutingStrategy -> (structure)

The routing configuration, including routing type and fleet target, for the alias.

Type -> (string)

The type of routing strategy for the alias.

Possible routing types include the following:

  • SIMPLE - The alias resolves to one specific fleet. Use this type when routing to active fleets.

  • TERMINAL - The alias does not resolve to a fleet but instead can be used to display a message to the user. A terminal alias throws a TerminalRoutingStrategyException with the RoutingStrategy message embedded.

FleetId -> (string)

The unique identifier for a fleet that the alias points to. This value is the fleet ID, not the fleet ARN.

Message -> (string)

The message text to be used with a terminal routing strategy.

CreationTime -> (timestamp)

A time stamp indicating when this data object was created. Format is a number expressed in Unix time as milliseconds (for example “1469498468.057”).

LastUpdatedTime -> (timestamp)

The time that this data object was last modified. Format is a number expressed in Unix time as milliseconds (for example “1469498468.057”).