[ aws . gamelift ]

update-fleet-port-settings

Description

Updates port settings for a fleet. To update settings, specify the fleet ID to be updated and list the permissions you want to update. List the permissions you want to add in InboundPermissionAuthorizations , and permissions you want to remove in InboundPermissionRevocations . Permissions to be removed must match existing fleet permissions. If successful, the fleet ID for the updated fleet is returned.

Learn more

Setting up GameLift Fleets

Related operations

  • CreateFleet

  • ListFleets

  • DeleteFleet

  • DescribeFleetAttributes

  • Update fleets:

    • UpdateFleetAttributes

    • UpdateFleetCapacity

    • UpdateFleetPortSettings

    • UpdateRuntimeConfiguration

  • StartFleetActions or StopFleetActions

See also: AWS API Documentation

See ‘aws help’ for descriptions of global parameters.

Synopsis

  update-fleet-port-settings
--fleet-id <value>
[--inbound-permission-authorizations <value>]
[--inbound-permission-revocations <value>]
[--cli-input-json | --cli-input-yaml]
[--generate-cli-skeleton <value>]

Options

--fleet-id (string)

A unique identifier for a fleet to update port settings for. You can use either the fleet ID or ARN value.

--inbound-permission-authorizations (list)

A collection of port settings to be added to the fleet resource.

(structure)

A range of IP addresses and port settings that allow inbound traffic to connect to server processes on an Amazon GameLift hosting resource. New game sessions that are started on the fleet are assigned an IP address/port number combination, which must fall into the fleet’s allowed ranges. For fleets created with a custom game server, the ranges reflect the server’s game session assignments. For Realtime Servers fleets, Amazon GameLift automatically opens two port ranges, one for TCP messaging and one for UDP for use by the Realtime servers.

FromPort -> (integer)

A starting value for a range of allowed port numbers.

ToPort -> (integer)

An ending value for a range of allowed port numbers. Port numbers are end-inclusive. This value must be higher than FromPort .

IpRange -> (string)

A range of allowed IP addresses. This value must be expressed in CIDR notation. Example: “000.000.000.000/[subnet mask] ” or optionally the shortened version “0.0.0.0/[subnet mask] “.

Protocol -> (string)

The network communication protocol used by the fleet.

Shorthand Syntax:

FromPort=integer,ToPort=integer,IpRange=string,Protocol=string ...

JSON Syntax:

[
  {
    "FromPort": integer,
    "ToPort": integer,
    "IpRange": "string",
    "Protocol": "TCP"|"UDP"
  }
  ...
]

--inbound-permission-revocations (list)

A collection of port settings to be removed from the fleet resource.

(structure)

A range of IP addresses and port settings that allow inbound traffic to connect to server processes on an Amazon GameLift hosting resource. New game sessions that are started on the fleet are assigned an IP address/port number combination, which must fall into the fleet’s allowed ranges. For fleets created with a custom game server, the ranges reflect the server’s game session assignments. For Realtime Servers fleets, Amazon GameLift automatically opens two port ranges, one for TCP messaging and one for UDP for use by the Realtime servers.

FromPort -> (integer)

A starting value for a range of allowed port numbers.

ToPort -> (integer)

An ending value for a range of allowed port numbers. Port numbers are end-inclusive. This value must be higher than FromPort .

IpRange -> (string)

A range of allowed IP addresses. This value must be expressed in CIDR notation. Example: “000.000.000.000/[subnet mask] ” or optionally the shortened version “0.0.0.0/[subnet mask] “.

Protocol -> (string)

The network communication protocol used by the fleet.

Shorthand Syntax:

FromPort=integer,ToPort=integer,IpRange=string,Protocol=string ...

JSON Syntax:

[
  {
    "FromPort": integer,
    "ToPort": integer,
    "IpRange": "string",
    "Protocol": "TCP"|"UDP"
  }
  ...
]

--cli-input-json | --cli-input-yaml (string) Reads arguments from the JSON string provided. The JSON string follows the format provided by --generate-cli-skeleton. If other arguments are provided on the command line, those values will override the JSON-provided values. It is not possible to pass arbitrary binary values using a JSON-provided value as the string will be taken literally. This may not be specified along with --cli-input-yaml.

--generate-cli-skeleton (string) Prints a JSON skeleton to standard output without sending an API request. If provided with no value or the value input, prints a sample input JSON that can be used as an argument for --cli-input-json. Similarly, if provided yaml-input it will print a sample input YAML that can be used with --cli-input-yaml. If provided with the value output, it validates the command inputs and returns a sample output JSON for that command.

See ‘aws help’ for descriptions of global parameters.

Output

FleetId -> (string)

A unique identifier for a fleet that was updated.