This operation is used with the Amazon GameLift FleetIQ solution and game server groups.
Removes the game server from a game server group. As a result of this operation, the deregistered game server can no longer be claimed and will not be returned in a list of active game servers.
To deregister a game server, specify the game server group and game server ID. If successful, this operation emits a CloudWatch event with termination timestamp and reason.
RegisterGameServer
ListGameServers
ClaimGameServer
DescribeGameServer
UpdateGameServer
DeregisterGameServer
See also: AWS API Documentation
See ‘aws help’ for descriptions of global parameters.
deregister-game-server
--game-server-group-name <value>
--game-server-id <value>
[--cli-input-json | --cli-input-yaml]
[--generate-cli-skeleton <value>]
--game-server-group-name
(string)
A unique identifier for the game server group where the game server is running. Use either the GameServerGroup name or ARN value.
--game-server-id
(string)
A custom string that uniquely identifies the game server to deregister.
--cli-input-json
| --cli-input-yaml
(string)
Reads arguments from the JSON string provided. The JSON string follows the format provided by --generate-cli-skeleton
. If other arguments are provided on the command line, those values will override the JSON-provided values. It is not possible to pass arbitrary binary values using a JSON-provided value as the string will be taken literally. This may not be specified along with --cli-input-yaml
.
--generate-cli-skeleton
(string)
Prints a JSON skeleton to standard output without sending an API request. If provided with no value or the value input
, prints a sample input JSON that can be used as an argument for --cli-input-json
. Similarly, if provided yaml-input
it will print a sample input YAML that can be used with --cli-input-yaml
. If provided with the value output
, it validates the command inputs and returns a sample output JSON for that command.
See ‘aws help’ for descriptions of global parameters.
None