Retrieves a fresh set of credentials for use when uploading a new set of game build files to Amazon GameLift’s Amazon S3. This is done as part of the build creation process; see CreateBuild .
To request new credentials, specify the build ID as returned with an initial CreateBuild
request. If successful, a new set of credentials are returned, along with the S3 storage location associated with the build ID.
Learn more
Create a Build with Files in S3
Related actions
CreateBuild | ListBuilds | DescribeBuild | UpdateBuild | DeleteBuild | All APIs by task
See also: AWS API Documentation
See ‘aws help’ for descriptions of global parameters.
request-upload-credentials
--build-id <value>
[--cli-input-json | --cli-input-yaml]
[--generate-cli-skeleton <value>]
--build-id
(string)
A unique identifier for the build to get credentials for. You can use either the build ID or ARN value.
--cli-input-json
| --cli-input-yaml
(string)
Reads arguments from the JSON string provided. The JSON string follows the format provided by --generate-cli-skeleton
. If other arguments are provided on the command line, those values will override the JSON-provided values. It is not possible to pass arbitrary binary values using a JSON-provided value as the string will be taken literally. This may not be specified along with --cli-input-yaml
.
--generate-cli-skeleton
(string)
Prints a JSON skeleton to standard output without sending an API request. If provided with no value or the value input
, prints a sample input JSON that can be used as an argument for --cli-input-json
. Similarly, if provided yaml-input
it will print a sample input YAML that can be used with --cli-input-yaml
. If provided with the value output
, it validates the command inputs and returns a sample output JSON for that command.
See ‘aws help’ for descriptions of global parameters.
To refresh access credentials for uploading a build
The following create-build
example obtains new, valid access credentials for uploading a GameLift build file to an Amazon S3 location. Credentials have a limited life span. You get the build ID from the response to the original CreateBuild
request.
aws gamelift request-upload-credentials \
--build-id build-a1b2c3d4-5678-90ab-cdef-EXAMPLE11111
Output:
{
"StorageLocation": {
"Bucket": "gamelift-builds-us-west-2",
"Key": "123456789012/build-a1b2c3d4-5678-90ab-cdef-EXAMPLE11111"
},
"UploadCredentials": {
"AccessKeyId": "AKIAIOSFODNN7EXAMPLE",
"SecretAccessKey": "wJalrXUtnFEMI/K7MDENG/bPxRfiCYEXAMPLEKEY",
"SessionToken": "AgoGb3JpZ2luENz...EXAMPLETOKEN=="
}
}
For more information, see Upload a Custom Server Build to GameLift in the Amazon GameLift Developer Guide.
UploadCredentials -> (structure)
AWS credentials required when uploading a game build to the storage location. These credentials have a limited lifespan and are valid only for the build they were issued for.
AccessKeyId -> (string)
Temporary key allowing access to the Amazon GameLift S3 account.
SecretAccessKey -> (string)
Temporary secret key allowing access to the Amazon GameLift S3 account.
SessionToken -> (string)
Token used to associate a specific build ID with the files uploaded using these credentials.
StorageLocation -> (structure)
Amazon S3 path and key, identifying where the game build files are stored.
Bucket -> (string)
An Amazon S3 bucket identifier. This is the name of the S3 bucket.
Note
GameLift currently does not support uploading from Amazon S3 buckets with names that contain a dot (.).
Key -> (string)
The name of the zip file that contains the build files or script files.
RoleArn -> (string)
The Amazon Resource Name (ARN ) for an IAM role that allows Amazon GameLift to access the S3 bucket.
ObjectVersion -> (string)
The version of the file, if object versioning is turned on for the bucket. Amazon GameLift uses this information when retrieving files from an S3 bucket that you own. Use this parameter to specify a specific version of the file. If not set, the latest version of the file is retrieved.