Starts a batch build for a project.
See also: AWS API Documentation
See ‘aws help’ for descriptions of global parameters.
start-build-batch
--project-name <value>
[--secondary-sources-override <value>]
[--secondary-sources-version-override <value>]
[--source-version <value>]
[--artifacts-override <value>]
[--secondary-artifacts-override <value>]
[--environment-variables-override <value>]
[--source-type-override <value>]
[--source-location-override <value>]
[--source-auth-override <value>]
[--git-clone-depth-override <value>]
[--git-submodules-config-override <value>]
[--buildspec-override <value>]
[--insecure-ssl-override | --no-insecure-ssl-override]
[--report-build-batch-status-override | --no-report-build-batch-status-override]
[--environment-type-override <value>]
[--image-override <value>]
[--compute-type-override <value>]
[--certificate-override <value>]
[--cache-override <value>]
[--service-role-override <value>]
[--privileged-mode-override | --no-privileged-mode-override]
[--build-timeout-in-minutes-override <value>]
[--queued-timeout-in-minutes-override <value>]
[--encryption-key-override <value>]
[--idempotency-token <value>]
[--logs-config-override <value>]
[--registry-credential-override <value>]
[--image-pull-credentials-type-override <value>]
[--build-batch-config-override <value>]
[--debug-session-enabled | --no-debug-session-enabled]
[--cli-input-json | --cli-input-yaml]
[--generate-cli-skeleton <value>]
--project-name
(string)
The name of the project.
--secondary-sources-override
(list)
An array of
ProjectSource
objects that override the secondary sources defined in the batch build project.(structure)
Information about the build input source code for the build project.
type -> (string)
The type of repository that contains the source code to be built. Valid values include:
BITBUCKET
: The source code is in a Bitbucket repository.
CODECOMMIT
: The source code is in an CodeCommit repository.
CODEPIPELINE
: The source code settings are specified in the source action of a pipeline in CodePipeline.
GITHUB
: The source code is in a GitHub or GitHub Enterprise Cloud repository.
GITHUB_ENTERPRISE
: The source code is in a GitHub Enterprise Server repository.
NO_SOURCE
: The project does not have input source code.
S3
: The source code is in an Amazon S3 bucket.location -> (string)
Information about the location of the source code to be built. Valid values include:
For source code settings that are specified in the source action of a pipeline in CodePipeline,
location
should not be specified. If it is specified, CodePipeline ignores it. This is because CodePipeline uses the settings in a pipeline’s source action instead of this value.For source code in an CodeCommit repository, the HTTPS clone URL to the repository that contains the source code and the buildspec file (for example,
https://git-codecommit.<region-ID>.amazonaws.com/v1/repos/<repo-name>
).For source code in an Amazon S3 input bucket, one of the following.
The path to the ZIP file that contains the source code (for example,
<bucket-name>/<path>/<object-name>.zip
).The path to the folder that contains the source code (for example,
<bucket-name>/<path-to-source-code>/<folder>/
).For source code in a GitHub repository, the HTTPS clone URL to the repository that contains the source and the buildspec file. You must connect your Amazon Web Services account to your GitHub account. Use the CodeBuild console to start creating a build project. When you use the console to connect (or reconnect) with GitHub, on the GitHub Authorize application page, for Organization access , choose Request access next to each repository you want to allow CodeBuild to have access to, and then choose Authorize application . (After you have connected to your GitHub account, you do not need to finish creating the build project. You can leave the CodeBuild console.) To instruct CodeBuild to use this connection, in the
source
object, set theauth
object’stype
value toOAUTH
.For source code in a Bitbucket repository, the HTTPS clone URL to the repository that contains the source and the buildspec file. You must connect your Amazon Web Services account to your Bitbucket account. Use the CodeBuild console to start creating a build project. When you use the console to connect (or reconnect) with Bitbucket, on the Bitbucket Confirm access to your account page, choose Grant access . (After you have connected to your Bitbucket account, you do not need to finish creating the build project. You can leave the CodeBuild console.) To instruct CodeBuild to use this connection, in the
source
object, set theauth
object’stype
value toOAUTH
.If you specify
CODEPIPELINE
for theType
property, don’t specify this property. For all of the other types, you must specifyLocation
.gitCloneDepth -> (integer)
Information about the Git clone depth for the build project.
gitSubmodulesConfig -> (structure)
Information about the Git submodules configuration for the build project.
fetchSubmodules -> (boolean)
Set to true to fetch Git submodules for your CodeBuild build project.
buildspec -> (string)
The buildspec file declaration to use for the builds in this build project.
If this value is set, it can be either an inline buildspec definition, the path to an alternate buildspec file relative to the value of the built-in
CODEBUILD_SRC_DIR
environment variable, or the path to an S3 bucket. The bucket must be in the same Amazon Web Services Region as the build project. Specify the buildspec file using its ARN (for example,arn:aws:s3:::my-codebuild-sample2/buildspec.yml
). If this value is not provided or is set to an empty string, the source code must contain a buildspec file in its root directory. For more information, see Buildspec File Name and Storage Location .auth -> (structure)
Information about the authorization settings for CodeBuild to access the source code to be built.
This information is for the CodeBuild console’s use only. Your code should not get or set this information directly.
type -> (string)
Note
This data type is deprecated and is no longer accurate or used.
The authorization type to use. The only valid value is
OAUTH
, which represents the OAuth authorization type.resource -> (string)
The resource value that applies to the specified authorization type.
reportBuildStatus -> (boolean)
Set to true to report the status of a build’s start and finish to your source provider. This option is valid only when your source provider is GitHub, GitHub Enterprise, or Bitbucket. If this is set and you use a different source provider, an
invalidInputException
is thrown.To be able to report the build status to the source provider, the user associated with the source provider must have write access to the repo. If the user does not have write access, the build status cannot be updated. For more information, see Source provider access in the CodeBuild User Guide .
The status of a build triggered by a webhook is always reported to your source provider.
If your project’s builds are triggered by a webhook, you must push a new commit to the repo for a change to this property to take effect.
buildStatusConfig -> (structure)
Contains information that defines how the build project reports the build status to the source provider. This option is only used when the source provider is
GITHUB
,GITHUB_ENTERPRISE
, orBITBUCKET
.context -> (string)
Specifies the context of the build status CodeBuild sends to the source provider. The usage of this parameter depends on the source provider.
Bitbucket
This parameter is used for the
name
parameter in the Bitbucket commit status. For more information, see build in the Bitbucket API documentation.GitHub/GitHub Enterprise Server
This parameter is used for the
context
parameter in the GitHub commit status. For more information, see Create a commit status in the GitHub developer guide.targetUrl -> (string)
Specifies the target url of the build status CodeBuild sends to the source provider. The usage of this parameter depends on the source provider.
Bitbucket
This parameter is used for the
url
parameter in the Bitbucket commit status. For more information, see build in the Bitbucket API documentation.GitHub/GitHub Enterprise Server
This parameter is used for the
target_url
parameter in the GitHub commit status. For more information, see Create a commit status in the GitHub developer guide.insecureSsl -> (boolean)
Enable this flag to ignore SSL warnings while connecting to the project source code.
sourceIdentifier -> (string)
An identifier for this project source. The identifier can only contain alphanumeric characters and underscores, and must be less than 128 characters in length.
Shorthand Syntax:
type=string,location=string,gitCloneDepth=integer,gitSubmodulesConfig={fetchSubmodules=boolean},buildspec=string,auth={type=string,resource=string},reportBuildStatus=boolean,buildStatusConfig={context=string,targetUrl=string},insecureSsl=boolean,sourceIdentifier=string ...
JSON Syntax:
[
{
"type": "CODECOMMIT"|"CODEPIPELINE"|"GITHUB"|"S3"|"BITBUCKET"|"GITHUB_ENTERPRISE"|"NO_SOURCE",
"location": "string",
"gitCloneDepth": integer,
"gitSubmodulesConfig": {
"fetchSubmodules": true|false
},
"buildspec": "string",
"auth": {
"type": "OAUTH",
"resource": "string"
},
"reportBuildStatus": true|false,
"buildStatusConfig": {
"context": "string",
"targetUrl": "string"
},
"insecureSsl": true|false,
"sourceIdentifier": "string"
}
...
]
--secondary-sources-version-override
(list)
An array of
ProjectSourceVersion
objects that override the secondary source versions in the batch build project.(structure)
A source identifier and its corresponding version.
sourceIdentifier -> (string)
An identifier for a source in the build project. The identifier can only contain alphanumeric characters and underscores, and must be less than 128 characters in length.
sourceVersion -> (string)
The source version for the corresponding source identifier. If specified, must be one of:
For CodeCommit: the commit ID, branch, or Git tag to use.
For GitHub: the commit ID, pull request ID, branch name, or tag name that corresponds to the version of the source code you want to build. If a pull request ID is specified, it must use the format
pr/pull-request-ID
(for example,pr/25
). If a branch name is specified, the branch’s HEAD commit ID is used. If not specified, the default branch’s HEAD commit ID is used.For Bitbucket: the commit ID, branch name, or tag name that corresponds to the version of the source code you want to build. If a branch name is specified, the branch’s HEAD commit ID is used. If not specified, the default branch’s HEAD commit ID is used.
For Amazon S3: the version ID of the object that represents the build input ZIP file to use.
For more information, see Source Version Sample with CodeBuild in the CodeBuild User Guide .
Shorthand Syntax:
sourceIdentifier=string,sourceVersion=string ...
JSON Syntax:
[
{
"sourceIdentifier": "string",
"sourceVersion": "string"
}
...
]
--source-version
(string)
The version of the batch build input to be built, for this build only. If not specified, the latest version is used. If specified, the contents depends on the source provider:
CodeCommit
The commit ID, branch, or Git tag to use.
GitHub
The commit ID, pull request ID, branch name, or tag name that corresponds to the version of the source code you want to build. If a pull request ID is specified, it must use the format
pr/pull-request-ID
(for examplepr/25
). If a branch name is specified, the branch’s HEAD commit ID is used. If not specified, the default branch’s HEAD commit ID is used.Bitbucket
The commit ID, branch name, or tag name that corresponds to the version of the source code you want to build. If a branch name is specified, the branch’s HEAD commit ID is used. If not specified, the default branch’s HEAD commit ID is used.
Amazon S3
The version ID of the object that represents the build input ZIP file to use.
If
sourceVersion
is specified at the project level, then thissourceVersion
(at the build level) takes precedence.For more information, see Source Version Sample with CodeBuild in the CodeBuild User Guide .
--artifacts-override
(structure)
An array of
ProjectArtifacts
objects that contains information about the build output artifact overrides for the build project.type -> (string)
The type of build output artifact. Valid values include:
CODEPIPELINE
: The build project has build output generated through CodePipeline.Note
The
CODEPIPELINE
type is not supported forsecondaryArtifacts
.
NO_ARTIFACTS
: The build project does not produce any build output.
S3
: The build project stores build output in Amazon S3.location -> (string)
Information about the build output artifact location:
If
type
is set toCODEPIPELINE
, CodePipeline ignores this value if specified. This is because CodePipeline manages its build output locations instead of CodeBuild.If
type
is set toNO_ARTIFACTS
, this value is ignored if specified, because no build output is produced.If
type
is set toS3
, this is the name of the output bucket.path -> (string)
Along with
namespaceType
andname
, the pattern that CodeBuild uses to name and store the output artifact:
If
type
is set toCODEPIPELINE
, CodePipeline ignores this value if specified. This is because CodePipeline manages its build output names instead of CodeBuild.If
type
is set toNO_ARTIFACTS
, this value is ignored if specified, because no build output is produced.If
type
is set toS3
, this is the path to the output artifact. Ifpath
is not specified,path
is not used.For example, if
path
is set toMyArtifacts
,namespaceType
is set toNONE
, andname
is set toMyArtifact.zip
, the output artifact is stored in the output bucket atMyArtifacts/MyArtifact.zip
.namespaceType -> (string)
Along with
path
andname
, the pattern that CodeBuild uses to determine the name and location to store the output artifact:
If
type
is set toCODEPIPELINE
, CodePipeline ignores this value if specified. This is because CodePipeline manages its build output names instead of CodeBuild.If
type
is set toNO_ARTIFACTS
, this value is ignored if specified, because no build output is produced.If
type
is set toS3
, valid values include:
BUILD_ID
: Include the build ID in the location of the build output artifact.
NONE
: Do not include the build ID. This is the default ifnamespaceType
is not specified.For example, if
path
is set toMyArtifacts
,namespaceType
is set toBUILD_ID
, andname
is set toMyArtifact.zip
, the output artifact is stored inMyArtifacts/<build-ID>/MyArtifact.zip
.name -> (string)
Along with
path
andnamespaceType
, the pattern that CodeBuild uses to name and store the output artifact:
If
type
is set toCODEPIPELINE
, CodePipeline ignores this value if specified. This is because CodePipeline manages its build output names instead of CodeBuild.If
type
is set toNO_ARTIFACTS
, this value is ignored if specified, because no build output is produced.If
type
is set toS3
, this is the name of the output artifact object. If you set the name to be a forward slash (“/”), the artifact is stored in the root of the output bucket.For example:
If
path
is set toMyArtifacts
,namespaceType
is set toBUILD_ID
, andname
is set toMyArtifact.zip
, then the output artifact is stored inMyArtifacts/<build-ID>/MyArtifact.zip
.If
path
is empty,namespaceType
is set toNONE
, andname
is set to “/
“, the output artifact is stored in the root of the output bucket.If
path
is set toMyArtifacts
,namespaceType
is set toBUILD_ID
, andname
is set to “/
“, the output artifact is stored inMyArtifacts/<build-ID>
.packaging -> (string)
The type of build output artifact to create:
If
type
is set toCODEPIPELINE
, CodePipeline ignores this value if specified. This is because CodePipeline manages its build output artifacts instead of CodeBuild.If
type
is set toNO_ARTIFACTS
, this value is ignored if specified, because no build output is produced.If
type
is set toS3
, valid values include:
NONE
: CodeBuild creates in the output bucket a folder that contains the build output. This is the default ifpackaging
is not specified.
ZIP
: CodeBuild creates in the output bucket a ZIP file that contains the build output.overrideArtifactName -> (boolean)
If this flag is set, a name specified in the buildspec file overrides the artifact name. The name specified in a buildspec file is calculated at build time and uses the Shell Command Language. For example, you can append a date and time to your artifact name so that it is always unique.
encryptionDisabled -> (boolean)
Set to true if you do not want your output artifacts encrypted. This option is valid only if your artifacts type is Amazon S3. If this is set with another artifacts type, an invalidInputException is thrown.
artifactIdentifier -> (string)
An identifier for this artifact definition.
bucketOwnerAccess -> (string)
Specifies the bucket owner’s access for objects that another account uploads to their Amazon S3 bucket. By default, only the account that uploads the objects to the bucket has access to these objects. This property allows you to give the bucket owner access to these objects.
Note
To use this property, your CodeBuild service role must have the
s3:PutBucketAcl
permission. This permission allows CodeBuild to modify the access control list for the bucket.This property can be one of the following values:
NONE
The bucket owner does not have access to the objects. This is the default.
READ_ONLY
The bucket owner has read-only access to the objects. The uploading account retains ownership of the objects.
FULL
The bucket owner has full access to the objects. Object ownership is determined by the following criteria:
If the bucket is configured with the Bucket owner preferred setting, the bucket owner owns the objects. The uploading account will have object access as specified by the bucket’s policy.
Otherwise, the uploading account retains ownership of the objects.
For more information about Amazon S3 object ownership, see Controlling ownership of uploaded objects using S3 Object Ownership in the Amazon Simple Storage Service User Guide .
Shorthand Syntax:
type=string,location=string,path=string,namespaceType=string,name=string,packaging=string,overrideArtifactName=boolean,encryptionDisabled=boolean,artifactIdentifier=string,bucketOwnerAccess=string
JSON Syntax:
{
"type": "CODEPIPELINE"|"S3"|"NO_ARTIFACTS",
"location": "string",
"path": "string",
"namespaceType": "NONE"|"BUILD_ID",
"name": "string",
"packaging": "NONE"|"ZIP",
"overrideArtifactName": true|false,
"encryptionDisabled": true|false,
"artifactIdentifier": "string",
"bucketOwnerAccess": "NONE"|"READ_ONLY"|"FULL"
}
--secondary-artifacts-override
(list)
An array of
ProjectArtifacts
objects that override the secondary artifacts defined in the batch build project.(structure)
Information about the build output artifacts for the build project.
type -> (string)
The type of build output artifact. Valid values include:
CODEPIPELINE
: The build project has build output generated through CodePipeline.Note
The
CODEPIPELINE
type is not supported forsecondaryArtifacts
.
NO_ARTIFACTS
: The build project does not produce any build output.
S3
: The build project stores build output in Amazon S3.location -> (string)
Information about the build output artifact location:
If
type
is set toCODEPIPELINE
, CodePipeline ignores this value if specified. This is because CodePipeline manages its build output locations instead of CodeBuild.If
type
is set toNO_ARTIFACTS
, this value is ignored if specified, because no build output is produced.If
type
is set toS3
, this is the name of the output bucket.path -> (string)
Along with
namespaceType
andname
, the pattern that CodeBuild uses to name and store the output artifact:
If
type
is set toCODEPIPELINE
, CodePipeline ignores this value if specified. This is because CodePipeline manages its build output names instead of CodeBuild.If
type
is set toNO_ARTIFACTS
, this value is ignored if specified, because no build output is produced.If
type
is set toS3
, this is the path to the output artifact. Ifpath
is not specified,path
is not used.For example, if
path
is set toMyArtifacts
,namespaceType
is set toNONE
, andname
is set toMyArtifact.zip
, the output artifact is stored in the output bucket atMyArtifacts/MyArtifact.zip
.namespaceType -> (string)
Along with
path
andname
, the pattern that CodeBuild uses to determine the name and location to store the output artifact:
If
type
is set toCODEPIPELINE
, CodePipeline ignores this value if specified. This is because CodePipeline manages its build output names instead of CodeBuild.If
type
is set toNO_ARTIFACTS
, this value is ignored if specified, because no build output is produced.If
type
is set toS3
, valid values include:
BUILD_ID
: Include the build ID in the location of the build output artifact.
NONE
: Do not include the build ID. This is the default ifnamespaceType
is not specified.For example, if
path
is set toMyArtifacts
,namespaceType
is set toBUILD_ID
, andname
is set toMyArtifact.zip
, the output artifact is stored inMyArtifacts/<build-ID>/MyArtifact.zip
.name -> (string)
Along with
path
andnamespaceType
, the pattern that CodeBuild uses to name and store the output artifact:
If
type
is set toCODEPIPELINE
, CodePipeline ignores this value if specified. This is because CodePipeline manages its build output names instead of CodeBuild.If
type
is set toNO_ARTIFACTS
, this value is ignored if specified, because no build output is produced.If
type
is set toS3
, this is the name of the output artifact object. If you set the name to be a forward slash (“/”), the artifact is stored in the root of the output bucket.For example:
If
path
is set toMyArtifacts
,namespaceType
is set toBUILD_ID
, andname
is set toMyArtifact.zip
, then the output artifact is stored inMyArtifacts/<build-ID>/MyArtifact.zip
.If
path
is empty,namespaceType
is set toNONE
, andname
is set to “/
“, the output artifact is stored in the root of the output bucket.If
path
is set toMyArtifacts
,namespaceType
is set toBUILD_ID
, andname
is set to “/
“, the output artifact is stored inMyArtifacts/<build-ID>
.packaging -> (string)
The type of build output artifact to create:
If
type
is set toCODEPIPELINE
, CodePipeline ignores this value if specified. This is because CodePipeline manages its build output artifacts instead of CodeBuild.If
type
is set toNO_ARTIFACTS
, this value is ignored if specified, because no build output is produced.If
type
is set toS3
, valid values include:
NONE
: CodeBuild creates in the output bucket a folder that contains the build output. This is the default ifpackaging
is not specified.
ZIP
: CodeBuild creates in the output bucket a ZIP file that contains the build output.overrideArtifactName -> (boolean)
If this flag is set, a name specified in the buildspec file overrides the artifact name. The name specified in a buildspec file is calculated at build time and uses the Shell Command Language. For example, you can append a date and time to your artifact name so that it is always unique.
encryptionDisabled -> (boolean)
Set to true if you do not want your output artifacts encrypted. This option is valid only if your artifacts type is Amazon S3. If this is set with another artifacts type, an invalidInputException is thrown.
artifactIdentifier -> (string)
An identifier for this artifact definition.
bucketOwnerAccess -> (string)
Specifies the bucket owner’s access for objects that another account uploads to their Amazon S3 bucket. By default, only the account that uploads the objects to the bucket has access to these objects. This property allows you to give the bucket owner access to these objects.
Note
To use this property, your CodeBuild service role must have the
s3:PutBucketAcl
permission. This permission allows CodeBuild to modify the access control list for the bucket.This property can be one of the following values:
NONE
The bucket owner does not have access to the objects. This is the default.
READ_ONLY
The bucket owner has read-only access to the objects. The uploading account retains ownership of the objects.
FULL
The bucket owner has full access to the objects. Object ownership is determined by the following criteria:
If the bucket is configured with the Bucket owner preferred setting, the bucket owner owns the objects. The uploading account will have object access as specified by the bucket’s policy.
Otherwise, the uploading account retains ownership of the objects.
For more information about Amazon S3 object ownership, see Controlling ownership of uploaded objects using S3 Object Ownership in the Amazon Simple Storage Service User Guide .
Shorthand Syntax:
type=string,location=string,path=string,namespaceType=string,name=string,packaging=string,overrideArtifactName=boolean,encryptionDisabled=boolean,artifactIdentifier=string,bucketOwnerAccess=string ...
JSON Syntax:
[
{
"type": "CODEPIPELINE"|"S3"|"NO_ARTIFACTS",
"location": "string",
"path": "string",
"namespaceType": "NONE"|"BUILD_ID",
"name": "string",
"packaging": "NONE"|"ZIP",
"overrideArtifactName": true|false,
"encryptionDisabled": true|false,
"artifactIdentifier": "string",
"bucketOwnerAccess": "NONE"|"READ_ONLY"|"FULL"
}
...
]
--environment-variables-override
(list)
An array of
EnvironmentVariable
objects that override, or add to, the environment variables defined in the batch build project.(structure)
Information about an environment variable for a build project or a build.
name -> (string)
The name or key of the environment variable.
value -> (string)
The value of the environment variable.
Warning
We strongly discourage the use of
PLAINTEXT
environment variables to store sensitive values, especially Amazon Web Services secret key IDs and secret access keys.PLAINTEXT
environment variables can be displayed in plain text using the CodeBuild console and the CLI. For sensitive values, we recommend you use an environment variable of typePARAMETER_STORE
orSECRETS_MANAGER
.type -> (string)
The type of environment variable. Valid values include:
PARAMETER_STORE
: An environment variable stored in Systems Manager Parameter Store. To learn how to specify a parameter store environment variable, see env/parameter-store in the CodeBuild User Guide .
PLAINTEXT
: An environment variable in plain text format. This is the default value.
SECRETS_MANAGER
: An environment variable stored in Secrets Manager. To learn how to specify a secrets manager environment variable, see env/secrets-manager in the CodeBuild User Guide .
Shorthand Syntax:
name=string,value=string,type=string ...
JSON Syntax:
[
{
"name": "string",
"value": "string",
"type": "PLAINTEXT"|"PARAMETER_STORE"|"SECRETS_MANAGER"
}
...
]
--source-type-override
(string)
The source input type that overrides the source input defined in the batch build project.
Possible values:
CODECOMMIT
CODEPIPELINE
GITHUB
S3
BITBUCKET
GITHUB_ENTERPRISE
NO_SOURCE
--source-location-override
(string)
A location that overrides, for this batch build, the source location defined in the batch build project.
--source-auth-override
(structure)
A
SourceAuth
object that overrides the one defined in the batch build project. This override applies only if the build project’s source is BitBucket or GitHub.type -> (string)
Note
This data type is deprecated and is no longer accurate or used.
The authorization type to use. The only valid value is
OAUTH
, which represents the OAuth authorization type.resource -> (string)
The resource value that applies to the specified authorization type.
Shorthand Syntax:
type=string,resource=string
JSON Syntax:
{
"type": "OAUTH",
"resource": "string"
}
--git-clone-depth-override
(integer)
The user-defined depth of history, with a minimum value of 0, that overrides, for this batch build only, any previous depth of history defined in the batch build project.
--git-submodules-config-override
(structure)
A
GitSubmodulesConfig
object that overrides the Git submodules configuration for this batch build.fetchSubmodules -> (boolean)
Set to true to fetch Git submodules for your CodeBuild build project.
Shorthand Syntax:
fetchSubmodules=boolean
JSON Syntax:
{
"fetchSubmodules": true|false
}
--buildspec-override
(string)
A buildspec file declaration that overrides, for this build only, the latest one already defined in the build project.
If this value is set, it can be either an inline buildspec definition, the path to an alternate buildspec file relative to the value of the built-in
CODEBUILD_SRC_DIR
environment variable, or the path to an S3 bucket. The bucket must be in the same Amazon Web Services Region as the build project. Specify the buildspec file using its ARN (for example,arn:aws:s3:::my-codebuild-sample2/buildspec.yml
). If this value is not provided or is set to an empty string, the source code must contain a buildspec file in its root directory. For more information, see Buildspec File Name and Storage Location .
--insecure-ssl-override
| --no-insecure-ssl-override
(boolean)
Enable this flag to override the insecure SSL setting that is specified in the batch build project. The insecure SSL setting determines whether to ignore SSL warnings while connecting to the project source code. This override applies only if the build’s source is GitHub Enterprise.
--report-build-batch-status-override
| --no-report-build-batch-status-override
(boolean)
Set to
true
to report to your source provider the status of a batch build’s start and completion. If you use this option with a source provider other than GitHub, GitHub Enterprise, or Bitbucket, aninvalidInputException
is thrown.Note
The status of a build triggered by a webhook is always reported to your source provider.
--environment-type-override
(string)
A container type for this batch build that overrides the one specified in the batch build project.
Possible values:
WINDOWS_CONTAINER
LINUX_CONTAINER
LINUX_GPU_CONTAINER
ARM_CONTAINER
WINDOWS_SERVER_2019_CONTAINER
--image-override
(string)
The name of an image for this batch build that overrides the one specified in the batch build project.
--compute-type-override
(string)
The name of a compute type for this batch build that overrides the one specified in the batch build project.
Possible values:
BUILD_GENERAL1_SMALL
BUILD_GENERAL1_MEDIUM
BUILD_GENERAL1_LARGE
BUILD_GENERAL1_2XLARGE
--certificate-override
(string)
The name of a certificate for this batch build that overrides the one specified in the batch build project.
--cache-override
(structure)
A
ProjectCache
object that specifies cache overrides.type -> (string)
The type of cache used by the build project. Valid values include:
NO_CACHE
: The build project does not use any cache.
S3
: The build project reads and writes from and to S3.
LOCAL
: The build project stores a cache locally on a build host that is only available to that build host.location -> (string)
Information about the cache location:
NO_CACHE
orLOCAL
: This value is ignored.
S3
: This is the S3 bucket name/prefix.modes -> (list)
An array of strings that specify the local cache modes. You can use one or more local cache modes at the same time. This is only used for
LOCAL
cache types.Possible values are:
LOCAL_SOURCE_CACHE
Caches Git metadata for primary and secondary sources. After the cache is created, subsequent builds pull only the change between commits. This mode is a good choice for projects with a clean working directory and a source that is a large Git repository. If you choose this option and your project does not use a Git repository (GitHub, GitHub Enterprise, or Bitbucket), the option is ignored.
LOCAL_DOCKER_LAYER_CACHE
Caches existing Docker layers. This mode is a good choice for projects that build or pull large Docker images. It can prevent the performance issues caused by pulling large Docker images down from the network.
Note
You can use a Docker layer cache in the Linux environment only.
The
privileged
flag must be set so that your project has the required Docker permissions.You should consider the security implications before you use a Docker layer cache.
LOCAL_CUSTOM_CACHE
Caches directories you specify in the buildspec file. This mode is a good choice if your build scenario is not suited to one of the other three local cache modes. If you use a custom cache:
Only directories can be specified for caching. You cannot specify individual files.
Symlinks are used to reference cached directories.
Cached directories are linked to your build before it downloads its project sources. Cached items are overridden if a source item has the same name. Directories are specified using cache paths in the buildspec file.
(string)
Shorthand Syntax:
type=string,location=string,modes=string,string
JSON Syntax:
{
"type": "NO_CACHE"|"S3"|"LOCAL",
"location": "string",
"modes": ["LOCAL_DOCKER_LAYER_CACHE"|"LOCAL_SOURCE_CACHE"|"LOCAL_CUSTOM_CACHE", ...]
}
--service-role-override
(string)
The name of a service role for this batch build that overrides the one specified in the batch build project.
--privileged-mode-override
| --no-privileged-mode-override
(boolean)
Enable this flag to override privileged mode in the batch build project.
--build-timeout-in-minutes-override
(integer)
Overrides the build timeout specified in the batch build project.
--queued-timeout-in-minutes-override
(integer)
The number of minutes a batch build is allowed to be queued before it times out.
--encryption-key-override
(string)
The Key Management Service customer master key (CMK) that overrides the one specified in the batch build project. The CMK key encrypts the build output artifacts.
Note
You can use a cross-account KMS key to encrypt the build output artifacts if your service role has permission to that key.
You can specify either the Amazon Resource Name (ARN) of the CMK or, if available, the CMK’s alias (using the format
alias/<alias-name>
).
--idempotency-token
(string)
A unique, case sensitive identifier you provide to ensure the idempotency of the
StartBuildBatch
request. The token is included in theStartBuildBatch
request and is valid for five minutes. If you repeat theStartBuildBatch
request with the same token, but change a parameter, CodeBuild returns a parameter mismatch error.
--logs-config-override
(structure)
A
LogsConfig
object that override the log settings defined in the batch build project.cloudWatchLogs -> (structure)
Information about CloudWatch Logs for a build project. CloudWatch Logs are enabled by default.
status -> (string)
The current status of the logs in CloudWatch Logs for a build project. Valid values are:
ENABLED
: CloudWatch Logs are enabled for this build project.
DISABLED
: CloudWatch Logs are not enabled for this build project.groupName -> (string)
The group name of the logs in CloudWatch Logs. For more information, see Working with Log Groups and Log Streams .
streamName -> (string)
The prefix of the stream name of the CloudWatch Logs. For more information, see Working with Log Groups and Log Streams .
s3Logs -> (structure)
Information about logs built to an S3 bucket for a build project. S3 logs are not enabled by default.
status -> (string)
The current status of the S3 build logs. Valid values are:
ENABLED
: S3 build logs are enabled for this build project.
DISABLED
: S3 build logs are not enabled for this build project.location -> (string)
The ARN of an S3 bucket and the path prefix for S3 logs. If your Amazon S3 bucket name is
my-bucket
, and your path prefix isbuild-log
, then acceptable formats aremy-bucket/build-log
orarn:aws:s3:::my-bucket/build-log
.encryptionDisabled -> (boolean)
Set to true if you do not want your S3 build log output encrypted. By default S3 build logs are encrypted.
bucketOwnerAccess -> (string)
Specifies the bucket owner’s access for objects that another account uploads to their Amazon S3 bucket. By default, only the account that uploads the objects to the bucket has access to these objects. This property allows you to give the bucket owner access to these objects.
Note
To use this property, your CodeBuild service role must have the
s3:PutBucketAcl
permission. This permission allows CodeBuild to modify the access control list for the bucket.This property can be one of the following values:
NONE
The bucket owner does not have access to the objects. This is the default.
READ_ONLY
The bucket owner has read-only access to the objects. The uploading account retains ownership of the objects.
FULL
The bucket owner has full access to the objects. Object ownership is determined by the following criteria:
If the bucket is configured with the Bucket owner preferred setting, the bucket owner owns the objects. The uploading account will have object access as specified by the bucket’s policy.
Otherwise, the uploading account retains ownership of the objects.
For more information about Amazon S3 object ownership, see Controlling ownership of uploaded objects using S3 Object Ownership in the Amazon Simple Storage Service User Guide .
Shorthand Syntax:
cloudWatchLogs={status=string,groupName=string,streamName=string},s3Logs={status=string,location=string,encryptionDisabled=boolean,bucketOwnerAccess=string}
JSON Syntax:
{
"cloudWatchLogs": {
"status": "ENABLED"|"DISABLED",
"groupName": "string",
"streamName": "string"
},
"s3Logs": {
"status": "ENABLED"|"DISABLED",
"location": "string",
"encryptionDisabled": true|false,
"bucketOwnerAccess": "NONE"|"READ_ONLY"|"FULL"
}
}
--registry-credential-override
(structure)
A
RegistryCredential
object that overrides credentials for access to a private registry.credential -> (string)
The Amazon Resource Name (ARN) or name of credentials created using Secrets Manager.
Note
The
credential
can use the name of the credentials only if they exist in your current Amazon Web Services Region.credentialProvider -> (string)
The service that created the credentials to access a private Docker registry. The valid value, SECRETS_MANAGER, is for Secrets Manager.
Shorthand Syntax:
credential=string,credentialProvider=string
JSON Syntax:
{
"credential": "string",
"credentialProvider": "SECRETS_MANAGER"
}
--image-pull-credentials-type-override
(string)
The type of credentials CodeBuild uses to pull images in your batch build. There are two valid values:
CODEBUILD
Specifies that CodeBuild uses its own credentials. This requires that you modify your ECR repository policy to trust CodeBuild’s service principal.
SERVICE_ROLE
Specifies that CodeBuild uses your build project’s service role.
When using a cross-account or private registry image, you must use
SERVICE_ROLE
credentials. When using an CodeBuild curated image, you must useCODEBUILD
credentials.Possible values:
CODEBUILD
SERVICE_ROLE
--build-batch-config-override
(structure)
A
BuildBatchConfigOverride
object that contains batch build configuration overrides.serviceRole -> (string)
Specifies the service role ARN for the batch build project.
combineArtifacts -> (boolean)
Specifies if the build artifacts for the batch build should be combined into a single artifact location.
restrictions -> (structure)
A
BatchRestrictions
object that specifies the restrictions for the batch build.maximumBuildsAllowed -> (integer)
Specifies the maximum number of builds allowed.
computeTypesAllowed -> (list)
An array of strings that specify the compute types that are allowed for the batch build. See Build environment compute types in the CodeBuild User Guide for these values.
(string)
timeoutInMins -> (integer)
Specifies the maximum amount of time, in minutes, that the batch build must be completed in.
batchReportMode -> (string)
Specifies how build status reports are sent to the source provider for the batch build. This property is only used when the source provider for your project is Bitbucket, GitHub, or GitHub Enterprise, and your project is configured to report build statuses to the source provider.
REPORT_AGGREGATED_BATCH
(Default) Aggregate all of the build statuses into a single status report.
REPORT_INDIVIDUAL_BUILDS
Send a separate status report for each individual build.
Shorthand Syntax:
serviceRole=string,combineArtifacts=boolean,restrictions={maximumBuildsAllowed=integer,computeTypesAllowed=[string,string]},timeoutInMins=integer,batchReportMode=string
JSON Syntax:
{
"serviceRole": "string",
"combineArtifacts": true|false,
"restrictions": {
"maximumBuildsAllowed": integer,
"computeTypesAllowed": ["string", ...]
},
"timeoutInMins": integer,
"batchReportMode": "REPORT_INDIVIDUAL_BUILDS"|"REPORT_AGGREGATED_BATCH"
}
--debug-session-enabled
| --no-debug-session-enabled
(boolean)
Specifies if session debugging is enabled for this batch build. For more information, see Viewing a running build in Session Manager . Batch session debugging is not supported for matrix batch builds.
--cli-input-json
| --cli-input-yaml
(string)
Reads arguments from the JSON string provided. The JSON string follows the format provided by --generate-cli-skeleton
. If other arguments are provided on the command line, those values will override the JSON-provided values. It is not possible to pass arbitrary binary values using a JSON-provided value as the string will be taken literally. This may not be specified along with --cli-input-yaml
.
--generate-cli-skeleton
(string)
Prints a JSON skeleton to standard output without sending an API request. If provided with no value or the value input
, prints a sample input JSON that can be used as an argument for --cli-input-json
. Similarly, if provided yaml-input
it will print a sample input YAML that can be used with --cli-input-yaml
. If provided with the value output
, it validates the command inputs and returns a sample output JSON for that command.
See ‘aws help’ for descriptions of global parameters.
To start a batch build in AWS CodeBuild.
The following start-build-batch
example starts a batch build of the specified project.
aws codebuild start-build-batch \
--project-name <project-name>
Output:
{
"buildBatch": {
"id": "<project-name>:<batch-ID>",
"arn": "arn:aws:codebuild:<region-ID>:<account-ID>:build-batch/<project-name>:<batch-ID>",
"startTime": "2020-10-21T16:54:24.740000+00:00",
"currentPhase": "SUBMITTED",
"buildBatchStatus": "IN_PROGRESS",
"projectName": "<project-name>",
"source": {
"type": "GITHUB",
"location": "<GitHub-repo-URL>",
"gitCloneDepth": 1,
"gitSubmodulesConfig": {
"fetchSubmodules": false
},
"reportBuildStatus": false,
"insecureSsl": false
},
"secondarySources": [],
"secondarySourceVersions": [],
"artifacts": {
"location": ""
},
"secondaryArtifacts": [],
"cache": {
"type": "NO_CACHE"
},
"environment": {
"type": "LINUX_CONTAINER",
"image": "aws/codebuild/amazonlinux2-x86_64-standard:3.0",
"computeType": "BUILD_GENERAL1_SMALL",
"environmentVariables": [],
"privilegedMode": false,
"imagePullCredentialsType": "CODEBUILD"
},
"logConfig": {
"cloudWatchLogs": {
"status": "ENABLED"
},
"s3Logs": {
"status": "DISABLED",
"encryptionDisabled": false
}
},
"buildTimeoutInMinutes": 60,
"queuedTimeoutInMinutes": 480,
"complete": false,
"initiator": "<username>",
"encryptionKey": "arn:aws:kms:<region-ID>:<account-ID>:alias/aws/s3",
"buildBatchNumber": 3,
"buildBatchConfig": {
"serviceRole": "arn:aws:iam::<account-ID>:role/service-role/<service-role-name>",
"restrictions": {
"maximumBuildsAllowed": 100
},
"timeoutInMins": 480
}
}
}
For more information, see Batch builds in AWS CodeBuild in the AWS CodeBuild User Guide.
buildBatch -> (structure)
A
BuildBatch
object that contains information about the batch build.id -> (string)
The identifier of the batch build.
arn -> (string)
The ARN of the batch build.
startTime -> (timestamp)
The date and time that the batch build started.
endTime -> (timestamp)
The date and time that the batch build ended.
currentPhase -> (string)
The current phase of the batch build.
buildBatchStatus -> (string)
The status of the batch build.
sourceVersion -> (string)
The identifier of the version of the source code to be built.
resolvedSourceVersion -> (string)
The identifier of the resolved version of this batch build’s source code.
For CodeCommit, GitHub, GitHub Enterprise, and BitBucket, the commit ID.
For CodePipeline, the source revision provided by CodePipeline.
For Amazon S3, this does not apply.
projectName -> (string)
The name of the batch build project.
phases -> (list)
An array of
BuildBatchPhase
objects the specify the phases of the batch build.(structure)
Contains information about a stage for a batch build.
phaseType -> (string)
The name of the batch build phase. Valid values include:
COMBINE_ARTIFACTS
Build output artifacts are being combined and uploaded to the output location.
DOWNLOAD_BATCHSPEC
The batch build specification is being downloaded.
FAILED
One or more of the builds failed.
IN_PROGRESS
The batch build is in progress.
STOPPED
The batch build was stopped.
SUBMITTED
The btach build has been submitted.
SUCCEEDED
The batch build succeeded.
phaseStatus -> (string)
The current status of the batch build phase. Valid values include:
FAILED
The build phase failed.
FAULT
The build phase faulted.
IN_PROGRESS
The build phase is still in progress.
STOPPED
The build phase stopped.
SUCCEEDED
The build phase succeeded.
TIMED_OUT
The build phase timed out.
startTime -> (timestamp)
When the batch build phase started, expressed in Unix time format.
endTime -> (timestamp)
When the batch build phase ended, expressed in Unix time format.
durationInSeconds -> (long)
How long, in seconds, between the starting and ending times of the batch build’s phase.
contexts -> (list)
Additional information about the batch build phase. Especially to help troubleshoot a failed batch build.
(structure)
Additional information about a build phase that has an error. You can use this information for troubleshooting.
statusCode -> (string)
The status code for the context of the build phase.
message -> (string)
An explanation of the build phase’s context. This might include a command ID and an exit code.
source -> (structure)
Information about the build input source code for the build project.
type -> (string)
The type of repository that contains the source code to be built. Valid values include:
BITBUCKET
: The source code is in a Bitbucket repository.
CODECOMMIT
: The source code is in an CodeCommit repository.
CODEPIPELINE
: The source code settings are specified in the source action of a pipeline in CodePipeline.
GITHUB
: The source code is in a GitHub or GitHub Enterprise Cloud repository.
GITHUB_ENTERPRISE
: The source code is in a GitHub Enterprise Server repository.
NO_SOURCE
: The project does not have input source code.
S3
: The source code is in an Amazon S3 bucket.location -> (string)
Information about the location of the source code to be built. Valid values include:
For source code settings that are specified in the source action of a pipeline in CodePipeline,
location
should not be specified. If it is specified, CodePipeline ignores it. This is because CodePipeline uses the settings in a pipeline’s source action instead of this value.For source code in an CodeCommit repository, the HTTPS clone URL to the repository that contains the source code and the buildspec file (for example,
https://git-codecommit.<region-ID>.amazonaws.com/v1/repos/<repo-name>
).For source code in an Amazon S3 input bucket, one of the following.
The path to the ZIP file that contains the source code (for example,
<bucket-name>/<path>/<object-name>.zip
).The path to the folder that contains the source code (for example,
<bucket-name>/<path-to-source-code>/<folder>/
).For source code in a GitHub repository, the HTTPS clone URL to the repository that contains the source and the buildspec file. You must connect your Amazon Web Services account to your GitHub account. Use the CodeBuild console to start creating a build project. When you use the console to connect (or reconnect) with GitHub, on the GitHub Authorize application page, for Organization access , choose Request access next to each repository you want to allow CodeBuild to have access to, and then choose Authorize application . (After you have connected to your GitHub account, you do not need to finish creating the build project. You can leave the CodeBuild console.) To instruct CodeBuild to use this connection, in the
source
object, set theauth
object’stype
value toOAUTH
.For source code in a Bitbucket repository, the HTTPS clone URL to the repository that contains the source and the buildspec file. You must connect your Amazon Web Services account to your Bitbucket account. Use the CodeBuild console to start creating a build project. When you use the console to connect (or reconnect) with Bitbucket, on the Bitbucket Confirm access to your account page, choose Grant access . (After you have connected to your Bitbucket account, you do not need to finish creating the build project. You can leave the CodeBuild console.) To instruct CodeBuild to use this connection, in the
source
object, set theauth
object’stype
value toOAUTH
.If you specify
CODEPIPELINE
for theType
property, don’t specify this property. For all of the other types, you must specifyLocation
.gitCloneDepth -> (integer)
Information about the Git clone depth for the build project.
gitSubmodulesConfig -> (structure)
Information about the Git submodules configuration for the build project.
fetchSubmodules -> (boolean)
Set to true to fetch Git submodules for your CodeBuild build project.
buildspec -> (string)
The buildspec file declaration to use for the builds in this build project.
If this value is set, it can be either an inline buildspec definition, the path to an alternate buildspec file relative to the value of the built-in
CODEBUILD_SRC_DIR
environment variable, or the path to an S3 bucket. The bucket must be in the same Amazon Web Services Region as the build project. Specify the buildspec file using its ARN (for example,arn:aws:s3:::my-codebuild-sample2/buildspec.yml
). If this value is not provided or is set to an empty string, the source code must contain a buildspec file in its root directory. For more information, see Buildspec File Name and Storage Location .auth -> (structure)
Information about the authorization settings for CodeBuild to access the source code to be built.
This information is for the CodeBuild console’s use only. Your code should not get or set this information directly.
type -> (string)
Note
This data type is deprecated and is no longer accurate or used.
The authorization type to use. The only valid value is
OAUTH
, which represents the OAuth authorization type.resource -> (string)
The resource value that applies to the specified authorization type.
reportBuildStatus -> (boolean)
Set to true to report the status of a build’s start and finish to your source provider. This option is valid only when your source provider is GitHub, GitHub Enterprise, or Bitbucket. If this is set and you use a different source provider, an
invalidInputException
is thrown.To be able to report the build status to the source provider, the user associated with the source provider must have write access to the repo. If the user does not have write access, the build status cannot be updated. For more information, see Source provider access in the CodeBuild User Guide .
The status of a build triggered by a webhook is always reported to your source provider.
If your project’s builds are triggered by a webhook, you must push a new commit to the repo for a change to this property to take effect.
buildStatusConfig -> (structure)
Contains information that defines how the build project reports the build status to the source provider. This option is only used when the source provider is
GITHUB
,GITHUB_ENTERPRISE
, orBITBUCKET
.context -> (string)
Specifies the context of the build status CodeBuild sends to the source provider. The usage of this parameter depends on the source provider.
Bitbucket
This parameter is used for the
name
parameter in the Bitbucket commit status. For more information, see build in the Bitbucket API documentation.GitHub/GitHub Enterprise Server
This parameter is used for the
context
parameter in the GitHub commit status. For more information, see Create a commit status in the GitHub developer guide.targetUrl -> (string)
Specifies the target url of the build status CodeBuild sends to the source provider. The usage of this parameter depends on the source provider.
Bitbucket
This parameter is used for the
url
parameter in the Bitbucket commit status. For more information, see build in the Bitbucket API documentation.GitHub/GitHub Enterprise Server
This parameter is used for the
target_url
parameter in the GitHub commit status. For more information, see Create a commit status in the GitHub developer guide.insecureSsl -> (boolean)
Enable this flag to ignore SSL warnings while connecting to the project source code.
sourceIdentifier -> (string)
An identifier for this project source. The identifier can only contain alphanumeric characters and underscores, and must be less than 128 characters in length.
secondarySources -> (list)
An array of
ProjectSource
objects that define the sources for the batch build.(structure)
Information about the build input source code for the build project.
type -> (string)
The type of repository that contains the source code to be built. Valid values include:
BITBUCKET
: The source code is in a Bitbucket repository.
CODECOMMIT
: The source code is in an CodeCommit repository.
CODEPIPELINE
: The source code settings are specified in the source action of a pipeline in CodePipeline.
GITHUB
: The source code is in a GitHub or GitHub Enterprise Cloud repository.
GITHUB_ENTERPRISE
: The source code is in a GitHub Enterprise Server repository.
NO_SOURCE
: The project does not have input source code.
S3
: The source code is in an Amazon S3 bucket.location -> (string)
Information about the location of the source code to be built. Valid values include:
For source code settings that are specified in the source action of a pipeline in CodePipeline,
location
should not be specified. If it is specified, CodePipeline ignores it. This is because CodePipeline uses the settings in a pipeline’s source action instead of this value.For source code in an CodeCommit repository, the HTTPS clone URL to the repository that contains the source code and the buildspec file (for example,
https://git-codecommit.<region-ID>.amazonaws.com/v1/repos/<repo-name>
).For source code in an Amazon S3 input bucket, one of the following.
The path to the ZIP file that contains the source code (for example,
<bucket-name>/<path>/<object-name>.zip
).The path to the folder that contains the source code (for example,
<bucket-name>/<path-to-source-code>/<folder>/
).For source code in a GitHub repository, the HTTPS clone URL to the repository that contains the source and the buildspec file. You must connect your Amazon Web Services account to your GitHub account. Use the CodeBuild console to start creating a build project. When you use the console to connect (or reconnect) with GitHub, on the GitHub Authorize application page, for Organization access , choose Request access next to each repository you want to allow CodeBuild to have access to, and then choose Authorize application . (After you have connected to your GitHub account, you do not need to finish creating the build project. You can leave the CodeBuild console.) To instruct CodeBuild to use this connection, in the
source
object, set theauth
object’stype
value toOAUTH
.For source code in a Bitbucket repository, the HTTPS clone URL to the repository that contains the source and the buildspec file. You must connect your Amazon Web Services account to your Bitbucket account. Use the CodeBuild console to start creating a build project. When you use the console to connect (or reconnect) with Bitbucket, on the Bitbucket Confirm access to your account page, choose Grant access . (After you have connected to your Bitbucket account, you do not need to finish creating the build project. You can leave the CodeBuild console.) To instruct CodeBuild to use this connection, in the
source
object, set theauth
object’stype
value toOAUTH
.If you specify
CODEPIPELINE
for theType
property, don’t specify this property. For all of the other types, you must specifyLocation
.gitCloneDepth -> (integer)
Information about the Git clone depth for the build project.
gitSubmodulesConfig -> (structure)
Information about the Git submodules configuration for the build project.
fetchSubmodules -> (boolean)
Set to true to fetch Git submodules for your CodeBuild build project.
buildspec -> (string)
The buildspec file declaration to use for the builds in this build project.
If this value is set, it can be either an inline buildspec definition, the path to an alternate buildspec file relative to the value of the built-in
CODEBUILD_SRC_DIR
environment variable, or the path to an S3 bucket. The bucket must be in the same Amazon Web Services Region as the build project. Specify the buildspec file using its ARN (for example,arn:aws:s3:::my-codebuild-sample2/buildspec.yml
). If this value is not provided or is set to an empty string, the source code must contain a buildspec file in its root directory. For more information, see Buildspec File Name and Storage Location .auth -> (structure)
Information about the authorization settings for CodeBuild to access the source code to be built.
This information is for the CodeBuild console’s use only. Your code should not get or set this information directly.
type -> (string)
Note
This data type is deprecated and is no longer accurate or used.
The authorization type to use. The only valid value is
OAUTH
, which represents the OAuth authorization type.resource -> (string)
The resource value that applies to the specified authorization type.
reportBuildStatus -> (boolean)
Set to true to report the status of a build’s start and finish to your source provider. This option is valid only when your source provider is GitHub, GitHub Enterprise, or Bitbucket. If this is set and you use a different source provider, an
invalidInputException
is thrown.To be able to report the build status to the source provider, the user associated with the source provider must have write access to the repo. If the user does not have write access, the build status cannot be updated. For more information, see Source provider access in the CodeBuild User Guide .
The status of a build triggered by a webhook is always reported to your source provider.
If your project’s builds are triggered by a webhook, you must push a new commit to the repo for a change to this property to take effect.
buildStatusConfig -> (structure)
Contains information that defines how the build project reports the build status to the source provider. This option is only used when the source provider is
GITHUB
,GITHUB_ENTERPRISE
, orBITBUCKET
.context -> (string)
Specifies the context of the build status CodeBuild sends to the source provider. The usage of this parameter depends on the source provider.
Bitbucket
This parameter is used for the
name
parameter in the Bitbucket commit status. For more information, see build in the Bitbucket API documentation.GitHub/GitHub Enterprise Server
This parameter is used for the
context
parameter in the GitHub commit status. For more information, see Create a commit status in the GitHub developer guide.targetUrl -> (string)
Specifies the target url of the build status CodeBuild sends to the source provider. The usage of this parameter depends on the source provider.
Bitbucket
This parameter is used for the
url
parameter in the Bitbucket commit status. For more information, see build in the Bitbucket API documentation.GitHub/GitHub Enterprise Server
This parameter is used for the
target_url
parameter in the GitHub commit status. For more information, see Create a commit status in the GitHub developer guide.insecureSsl -> (boolean)
Enable this flag to ignore SSL warnings while connecting to the project source code.
sourceIdentifier -> (string)
An identifier for this project source. The identifier can only contain alphanumeric characters and underscores, and must be less than 128 characters in length.
secondarySourceVersions -> (list)
An array of
ProjectSourceVersion
objects. EachProjectSourceVersion
must be one of:
For CodeCommit: the commit ID, branch, or Git tag to use.
For GitHub: the commit ID, pull request ID, branch name, or tag name that corresponds to the version of the source code you want to build. If a pull request ID is specified, it must use the format
pr/pull-request-ID
(for example,pr/25
). If a branch name is specified, the branch’s HEAD commit ID is used. If not specified, the default branch’s HEAD commit ID is used.For Bitbucket: the commit ID, branch name, or tag name that corresponds to the version of the source code you want to build. If a branch name is specified, the branch’s HEAD commit ID is used. If not specified, the default branch’s HEAD commit ID is used.
For Amazon S3: the version ID of the object that represents the build input ZIP file to use.
(structure)
A source identifier and its corresponding version.
sourceIdentifier -> (string)
An identifier for a source in the build project. The identifier can only contain alphanumeric characters and underscores, and must be less than 128 characters in length.
sourceVersion -> (string)
The source version for the corresponding source identifier. If specified, must be one of:
For CodeCommit: the commit ID, branch, or Git tag to use.
For GitHub: the commit ID, pull request ID, branch name, or tag name that corresponds to the version of the source code you want to build. If a pull request ID is specified, it must use the format
pr/pull-request-ID
(for example,pr/25
). If a branch name is specified, the branch’s HEAD commit ID is used. If not specified, the default branch’s HEAD commit ID is used.For Bitbucket: the commit ID, branch name, or tag name that corresponds to the version of the source code you want to build. If a branch name is specified, the branch’s HEAD commit ID is used. If not specified, the default branch’s HEAD commit ID is used.
For Amazon S3: the version ID of the object that represents the build input ZIP file to use.
For more information, see Source Version Sample with CodeBuild in the CodeBuild User Guide .
artifacts -> (structure)
A
BuildArtifacts
object the defines the build artifacts for this batch build.location -> (string)
Information about the location of the build artifacts.
sha256sum -> (string)
The SHA-256 hash of the build artifact.
You can use this hash along with a checksum tool to confirm file integrity and authenticity.
Note
This value is available only if the build project’s
packaging
value is set toZIP
.md5sum -> (string)
The MD5 hash of the build artifact.
You can use this hash along with a checksum tool to confirm file integrity and authenticity.
Note
This value is available only if the build project’s
packaging
value is set toZIP
.overrideArtifactName -> (boolean)
If this flag is set, a name specified in the buildspec file overrides the artifact name. The name specified in a buildspec file is calculated at build time and uses the Shell Command Language. For example, you can append a date and time to your artifact name so that it is always unique.
encryptionDisabled -> (boolean)
Information that tells you if encryption for build artifacts is disabled.
artifactIdentifier -> (string)
An identifier for this artifact definition.
bucketOwnerAccess -> (string)
Specifies the bucket owner’s access for objects that another account uploads to their Amazon S3 bucket. By default, only the account that uploads the objects to the bucket has access to these objects. This property allows you to give the bucket owner access to these objects.
Note
To use this property, your CodeBuild service role must have the
s3:PutBucketAcl
permission. This permission allows CodeBuild to modify the access control list for the bucket.This property can be one of the following values:
NONE
The bucket owner does not have access to the objects. This is the default.
READ_ONLY
The bucket owner has read-only access to the objects. The uploading account retains ownership of the objects.
FULL
The bucket owner has full access to the objects. Object ownership is determined by the following criteria:
If the bucket is configured with the Bucket owner preferred setting, the bucket owner owns the objects. The uploading account will have object access as specified by the bucket’s policy.
Otherwise, the uploading account retains ownership of the objects.
For more information about Amazon S3 object ownership, see Controlling ownership of uploaded objects using S3 Object Ownership in the Amazon Simple Storage Service User Guide .
secondaryArtifacts -> (list)
An array of
BuildArtifacts
objects the define the build artifacts for this batch build.(structure)
Information about build output artifacts.
location -> (string)
Information about the location of the build artifacts.
sha256sum -> (string)
The SHA-256 hash of the build artifact.
You can use this hash along with a checksum tool to confirm file integrity and authenticity.
Note
This value is available only if the build project’s
packaging
value is set toZIP
.md5sum -> (string)
The MD5 hash of the build artifact.
You can use this hash along with a checksum tool to confirm file integrity and authenticity.
Note
This value is available only if the build project’s
packaging
value is set toZIP
.overrideArtifactName -> (boolean)
If this flag is set, a name specified in the buildspec file overrides the artifact name. The name specified in a buildspec file is calculated at build time and uses the Shell Command Language. For example, you can append a date and time to your artifact name so that it is always unique.
encryptionDisabled -> (boolean)
Information that tells you if encryption for build artifacts is disabled.
artifactIdentifier -> (string)
An identifier for this artifact definition.
bucketOwnerAccess -> (string)
Specifies the bucket owner’s access for objects that another account uploads to their Amazon S3 bucket. By default, only the account that uploads the objects to the bucket has access to these objects. This property allows you to give the bucket owner access to these objects.
Note
To use this property, your CodeBuild service role must have the
s3:PutBucketAcl
permission. This permission allows CodeBuild to modify the access control list for the bucket.This property can be one of the following values:
NONE
The bucket owner does not have access to the objects. This is the default.
READ_ONLY
The bucket owner has read-only access to the objects. The uploading account retains ownership of the objects.
FULL
The bucket owner has full access to the objects. Object ownership is determined by the following criteria:
If the bucket is configured with the Bucket owner preferred setting, the bucket owner owns the objects. The uploading account will have object access as specified by the bucket’s policy.
Otherwise, the uploading account retains ownership of the objects.
For more information about Amazon S3 object ownership, see Controlling ownership of uploaded objects using S3 Object Ownership in the Amazon Simple Storage Service User Guide .
cache -> (structure)
Information about the cache for the build project.
type -> (string)
The type of cache used by the build project. Valid values include:
NO_CACHE
: The build project does not use any cache.
S3
: The build project reads and writes from and to S3.
LOCAL
: The build project stores a cache locally on a build host that is only available to that build host.location -> (string)
Information about the cache location:
NO_CACHE
orLOCAL
: This value is ignored.
S3
: This is the S3 bucket name/prefix.modes -> (list)
An array of strings that specify the local cache modes. You can use one or more local cache modes at the same time. This is only used for
LOCAL
cache types.Possible values are:
LOCAL_SOURCE_CACHE
Caches Git metadata for primary and secondary sources. After the cache is created, subsequent builds pull only the change between commits. This mode is a good choice for projects with a clean working directory and a source that is a large Git repository. If you choose this option and your project does not use a Git repository (GitHub, GitHub Enterprise, or Bitbucket), the option is ignored.
LOCAL_DOCKER_LAYER_CACHE
Caches existing Docker layers. This mode is a good choice for projects that build or pull large Docker images. It can prevent the performance issues caused by pulling large Docker images down from the network.
Note
You can use a Docker layer cache in the Linux environment only.
The
privileged
flag must be set so that your project has the required Docker permissions.You should consider the security implications before you use a Docker layer cache.
LOCAL_CUSTOM_CACHE
Caches directories you specify in the buildspec file. This mode is a good choice if your build scenario is not suited to one of the other three local cache modes. If you use a custom cache:
Only directories can be specified for caching. You cannot specify individual files.
Symlinks are used to reference cached directories.
Cached directories are linked to your build before it downloads its project sources. Cached items are overridden if a source item has the same name. Directories are specified using cache paths in the buildspec file.
(string)
environment -> (structure)
Information about the build environment of the build project.
type -> (string)
The type of build environment to use for related builds.
The environment type
ARM_CONTAINER
is available only in regions US East (N. Virginia), US East (Ohio), US West (Oregon), EU (Ireland), Asia Pacific (Mumbai), Asia Pacific (Tokyo), Asia Pacific (Sydney), and EU (Frankfurt).The environment type
LINUX_CONTAINER
with compute typebuild.general1.2xlarge
is available only in regions US East (N. Virginia), US East (Ohio), US West (Oregon), Canada (Central), EU (Ireland), EU (London), EU (Frankfurt), Asia Pacific (Tokyo), Asia Pacific (Seoul), Asia Pacific (Singapore), Asia Pacific (Sydney), China (Beijing), and China (Ningxia).The environment type
LINUX_GPU_CONTAINER
is available only in regions US East (N. Virginia), US East (Ohio), US West (Oregon), Canada (Central), EU (Ireland), EU (London), EU (Frankfurt), Asia Pacific (Tokyo), Asia Pacific (Seoul), Asia Pacific (Singapore), Asia Pacific (Sydney) , China (Beijing), and China (Ningxia).The environment types
WINDOWS_CONTAINER
andWINDOWS_SERVER_2019_CONTAINER
are available only in regions US East (N. Virginia), US East (Ohio), US West (Oregon), and EU (Ireland).For more information, see Build environment compute types in the CodeBuild user guide .
image -> (string)
The image tag or image digest that identifies the Docker image to use for this build project. Use the following formats:
For an image tag:
<registry>/<repository>:<tag>
. For example, in the Docker repository that CodeBuild uses to manage its Docker images, this would beaws/codebuild/standard:4.0
.For an image digest:
<registry>/<repository>@<digest>
. For example, to specify an image with the digest “sha256:cbbf2f9a99b47fc460d422812b6a5adff7dfee951d8fa2e4a98caa0382cfbdbf,” use<registry>/<repository>@sha256:cbbf2f9a99b47fc460d422812b6a5adff7dfee951d8fa2e4a98caa0382cfbdbf
.For more information, see Docker images provided by CodeBuild in the CodeBuild user guide .
computeType -> (string)
Information about the compute resources the build project uses. Available values include:
BUILD_GENERAL1_SMALL
: Use up to 3 GB memory and 2 vCPUs for builds.
BUILD_GENERAL1_MEDIUM
: Use up to 7 GB memory and 4 vCPUs for builds.
BUILD_GENERAL1_LARGE
: Use up to 16 GB memory and 8 vCPUs for builds, depending on your environment type.
BUILD_GENERAL1_2XLARGE
: Use up to 145 GB memory, 72 vCPUs, and 824 GB of SSD storage for builds. This compute type supports Docker images up to 100 GB uncompressed.If you use
BUILD_GENERAL1_LARGE
:
For environment type
LINUX_CONTAINER
, you can use up to 15 GB memory and 8 vCPUs for builds.For environment type
LINUX_GPU_CONTAINER
, you can use up to 255 GB memory, 32 vCPUs, and 4 NVIDIA Tesla V100 GPUs for builds.For environment type
ARM_CONTAINER
, you can use up to 16 GB memory and 8 vCPUs on ARM-based processors for builds.For more information, see Build Environment Compute Types in the CodeBuild User Guide.
environmentVariables -> (list)
A set of environment variables to make available to builds for this build project.
(structure)
Information about an environment variable for a build project or a build.
name -> (string)
The name or key of the environment variable.
value -> (string)
The value of the environment variable.
Warning
We strongly discourage the use of
PLAINTEXT
environment variables to store sensitive values, especially Amazon Web Services secret key IDs and secret access keys.PLAINTEXT
environment variables can be displayed in plain text using the CodeBuild console and the CLI. For sensitive values, we recommend you use an environment variable of typePARAMETER_STORE
orSECRETS_MANAGER
.type -> (string)
The type of environment variable. Valid values include:
PARAMETER_STORE
: An environment variable stored in Systems Manager Parameter Store. To learn how to specify a parameter store environment variable, see env/parameter-store in the CodeBuild User Guide .
PLAINTEXT
: An environment variable in plain text format. This is the default value.
SECRETS_MANAGER
: An environment variable stored in Secrets Manager. To learn how to specify a secrets manager environment variable, see env/secrets-manager in the CodeBuild User Guide .privilegedMode -> (boolean)
Enables running the Docker daemon inside a Docker container. Set to true only if the build project is used to build Docker images. Otherwise, a build that attempts to interact with the Docker daemon fails. The default setting is
false
.You can initialize the Docker daemon during the install phase of your build by adding one of the following sets of commands to the install phase of your buildspec file:
If the operating system’s base image is Ubuntu Linux:
- nohup /usr/local/bin/dockerd --host=unix:///var/run/docker.sock --host=tcp://0.0.0.0:2375 --storage-driver=overlay&
- timeout 15 sh -c "until docker info; do echo .; sleep 1; done"
If the operating system’s base image is Alpine Linux and the previous command does not work, add the
-t
argument totimeout
:
- nohup /usr/local/bin/dockerd --host=unix:///var/run/docker.sock --host=tcp://0.0.0.0:2375 --storage-driver=overlay&
- timeout -t 15 sh -c "until docker info; do echo .; sleep 1; done"
certificate -> (string)
The ARN of the Amazon S3 bucket, path prefix, and object key that contains the PEM-encoded certificate for the build project. For more information, see certificate in the CodeBuild User Guide .
registryCredential -> (structure)
The credentials for access to a private registry.
credential -> (string)
The Amazon Resource Name (ARN) or name of credentials created using Secrets Manager.
Note
The
credential
can use the name of the credentials only if they exist in your current Amazon Web Services Region.credentialProvider -> (string)
The service that created the credentials to access a private Docker registry. The valid value, SECRETS_MANAGER, is for Secrets Manager.
imagePullCredentialsType -> (string)
The type of credentials CodeBuild uses to pull images in your build. There are two valid values:
CODEBUILD
specifies that CodeBuild uses its own credentials. This requires that you modify your ECR repository policy to trust CodeBuild service principal.
SERVICE_ROLE
specifies that CodeBuild uses your build project’s service role.When you use a cross-account or private registry image, you must use SERVICE_ROLE credentials. When you use an CodeBuild curated image, you must use CODEBUILD credentials.
serviceRole -> (string)
The name of a service role used for builds in the batch.
logConfig -> (structure)
Information about logs for a build project. These can be logs in CloudWatch Logs, built in a specified S3 bucket, or both.
cloudWatchLogs -> (structure)
Information about CloudWatch Logs for a build project. CloudWatch Logs are enabled by default.
status -> (string)
The current status of the logs in CloudWatch Logs for a build project. Valid values are:
ENABLED
: CloudWatch Logs are enabled for this build project.
DISABLED
: CloudWatch Logs are not enabled for this build project.groupName -> (string)
The group name of the logs in CloudWatch Logs. For more information, see Working with Log Groups and Log Streams .
streamName -> (string)
The prefix of the stream name of the CloudWatch Logs. For more information, see Working with Log Groups and Log Streams .
s3Logs -> (structure)
Information about logs built to an S3 bucket for a build project. S3 logs are not enabled by default.
status -> (string)
The current status of the S3 build logs. Valid values are:
ENABLED
: S3 build logs are enabled for this build project.
DISABLED
: S3 build logs are not enabled for this build project.location -> (string)
The ARN of an S3 bucket and the path prefix for S3 logs. If your Amazon S3 bucket name is
my-bucket
, and your path prefix isbuild-log
, then acceptable formats aremy-bucket/build-log
orarn:aws:s3:::my-bucket/build-log
.encryptionDisabled -> (boolean)
Set to true if you do not want your S3 build log output encrypted. By default S3 build logs are encrypted.
bucketOwnerAccess -> (string)
Specifies the bucket owner’s access for objects that another account uploads to their Amazon S3 bucket. By default, only the account that uploads the objects to the bucket has access to these objects. This property allows you to give the bucket owner access to these objects.
Note
To use this property, your CodeBuild service role must have the
s3:PutBucketAcl
permission. This permission allows CodeBuild to modify the access control list for the bucket.This property can be one of the following values:
NONE
The bucket owner does not have access to the objects. This is the default.
READ_ONLY
The bucket owner has read-only access to the objects. The uploading account retains ownership of the objects.
FULL
The bucket owner has full access to the objects. Object ownership is determined by the following criteria:
If the bucket is configured with the Bucket owner preferred setting, the bucket owner owns the objects. The uploading account will have object access as specified by the bucket’s policy.
Otherwise, the uploading account retains ownership of the objects.
For more information about Amazon S3 object ownership, see Controlling ownership of uploaded objects using S3 Object Ownership in the Amazon Simple Storage Service User Guide .
buildTimeoutInMinutes -> (integer)
Specifies the maximum amount of time, in minutes, that the build in a batch must be completed in.
queuedTimeoutInMinutes -> (integer)
Specifies the amount of time, in minutes, that the batch build is allowed to be queued before it times out.
complete -> (boolean)
Indicates if the batch build is complete.
initiator -> (string)
The entity that started the batch build. Valid values include:
If CodePipeline started the build, the pipeline’s name (for example,
codepipeline/my-demo-pipeline
).If an IAM user started the build, the user’s name.
If the Jenkins plugin for CodeBuild started the build, the string
CodeBuild-Jenkins-Plugin
.vpcConfig -> (structure)
Information about the VPC configuration that CodeBuild accesses.
vpcId -> (string)
The ID of the Amazon VPC.
subnets -> (list)
A list of one or more subnet IDs in your Amazon VPC.
(string)
securityGroupIds -> (list)
A list of one or more security groups IDs in your Amazon VPC.
(string)
encryptionKey -> (string)
The Key Management Service customer master key (CMK) to be used for encrypting the batch build output artifacts.
Note
You can use a cross-account KMS key to encrypt the build output artifacts if your service role has permission to that key.
You can specify either the Amazon Resource Name (ARN) of the CMK or, if available, the CMK’s alias (using the format
alias/<alias-name>
).buildBatchNumber -> (long)
The number of the batch build. For each project, the
buildBatchNumber
of its first batch build is1
. ThebuildBatchNumber
of each subsequent batch build is incremented by1
. If a batch build is deleted, thebuildBatchNumber
of other batch builds does not change.fileSystemLocations -> (list)
An array of
ProjectFileSystemLocation
objects for the batch build project. AProjectFileSystemLocation
object specifies theidentifier
,location
,mountOptions
,mountPoint
, andtype
of a file system created using Amazon Elastic File System.(structure)
Information about a file system created by Amazon Elastic File System (EFS). For more information, see What Is Amazon Elastic File System?
type -> (string)
The type of the file system. The one supported type is
EFS
.location -> (string)
A string that specifies the location of the file system created by Amazon EFS. Its format is
efs-dns-name:/directory-path
. You can find the DNS name of file system when you view it in the Amazon EFS console. The directory path is a path to a directory in the file system that CodeBuild mounts. For example, if the DNS name of a file system isfs-abcd1234.efs.us-west-2.amazonaws.com
, and its mount directory ismy-efs-mount-directory
, then thelocation
isfs-abcd1234.efs.us-west-2.amazonaws.com:/my-efs-mount-directory
.The directory path in the format
efs-dns-name:/directory-path
is optional. If you do not specify a directory path, the location is only the DNS name and CodeBuild mounts the entire file system.mountPoint -> (string)
The location in the container where you mount the file system.
identifier -> (string)
The name used to access a file system created by Amazon EFS. CodeBuild creates an environment variable by appending the
identifier
in all capital letters toCODEBUILD_
. For example, if you specifymy_efs
foridentifier
, a new environment variable is create namedCODEBUILD_MY_EFS
.The
identifier
is used to mount your file system.mountOptions -> (string)
The mount options for a file system created by Amazon EFS. The default mount options used by CodeBuild are
nfsvers=4.1,rsize=1048576,wsize=1048576,hard,timeo=600,retrans=2
. For more information, see Recommended NFS Mount Options .buildBatchConfig -> (structure)
Contains configuration information about a batch build project.
serviceRole -> (string)
Specifies the service role ARN for the batch build project.
combineArtifacts -> (boolean)
Specifies if the build artifacts for the batch build should be combined into a single artifact location.
restrictions -> (structure)
A
BatchRestrictions
object that specifies the restrictions for the batch build.maximumBuildsAllowed -> (integer)
Specifies the maximum number of builds allowed.
computeTypesAllowed -> (list)
An array of strings that specify the compute types that are allowed for the batch build. See Build environment compute types in the CodeBuild User Guide for these values.
(string)
timeoutInMins -> (integer)
Specifies the maximum amount of time, in minutes, that the batch build must be completed in.
batchReportMode -> (string)
Specifies how build status reports are sent to the source provider for the batch build. This property is only used when the source provider for your project is Bitbucket, GitHub, or GitHub Enterprise, and your project is configured to report build statuses to the source provider.
REPORT_AGGREGATED_BATCH
(Default) Aggregate all of the build statuses into a single status report.
REPORT_INDIVIDUAL_BUILDS
Send a separate status report for each individual build.
buildGroups -> (list)
An array of
BuildGroup
objects that define the build groups for the batch build.(structure)
Contains information about a batch build build group. Build groups are used to combine builds that can run in parallel, while still being able to set dependencies on other build groups.
identifier -> (string)
Contains the identifier of the build group.
dependsOn -> (list)
An array of strings that contain the identifiers of the build groups that this build group depends on.
(string)
ignoreFailure -> (boolean)
Specifies if failures in this build group can be ignored.
currentBuildSummary -> (structure)
A
BuildSummary
object that contains a summary of the current build group.arn -> (string)
The batch build ARN.
requestedOn -> (timestamp)
When the build was started, expressed in Unix time format.
buildStatus -> (string)
The status of the build group.
FAILED
The build group failed.
FAULT
The build group faulted.
IN_PROGRESS
The build group is still in progress.
STOPPED
The build group stopped.
SUCCEEDED
The build group succeeded.
TIMED_OUT
The build group timed out.
primaryArtifact -> (structure)
A
ResolvedArtifact
object that represents the primary build artifacts for the build group.type -> (string)
Specifies the type of artifact.
location -> (string)
The location of the artifact.
identifier -> (string)
The identifier of the artifact.
secondaryArtifacts -> (list)
An array of
ResolvedArtifact
objects that represents the secondary build artifacts for the build group.(structure)
Represents a resolved build artifact. A resolved artifact is an artifact that is built and deployed to the destination, such as Amazon S3.
type -> (string)
Specifies the type of artifact.
location -> (string)
The location of the artifact.
identifier -> (string)
The identifier of the artifact.
priorBuildSummaryList -> (list)
An array of
BuildSummary
objects that contain summaries of previous build groups.(structure)
Contains summary information about a batch build group.
arn -> (string)
The batch build ARN.
requestedOn -> (timestamp)
When the build was started, expressed in Unix time format.
buildStatus -> (string)
The status of the build group.
FAILED
The build group failed.
FAULT
The build group faulted.
IN_PROGRESS
The build group is still in progress.
STOPPED
The build group stopped.
SUCCEEDED
The build group succeeded.
TIMED_OUT
The build group timed out.
primaryArtifact -> (structure)
A
ResolvedArtifact
object that represents the primary build artifacts for the build group.type -> (string)
Specifies the type of artifact.
location -> (string)
The location of the artifact.
identifier -> (string)
The identifier of the artifact.
secondaryArtifacts -> (list)
An array of
ResolvedArtifact
objects that represents the secondary build artifacts for the build group.(structure)
Represents a resolved build artifact. A resolved artifact is an artifact that is built and deployed to the destination, such as Amazon S3.
type -> (string)
Specifies the type of artifact.
location -> (string)
The location of the artifact.
identifier -> (string)
The identifier of the artifact.
debugSessionEnabled -> (boolean)
Specifies if session debugging is enabled for this batch build. For more information, see Viewing a running build in Session Manager . Batch session debugging is not supported for matrix batch builds.