[ aws . gamelift ]

create-alias

Description

Creates an alias for a fleet. In most situations, you can use an alias ID in place of a fleet ID. An alias provides a level of abstraction for a fleet that is useful when redirecting player traffic from one fleet to another, such as when updating your game build.

Amazon GameLift supports two types of routing strategies for aliases: simple and terminal. A simple alias points to an active fleet. A terminal alias is used to display messaging or link to a URL instead of routing players to an active fleet. For example, you might use a terminal alias when a game version is no longer supported and you want to direct players to an upgrade site.

To create a fleet alias, specify an alias name, routing strategy, and optional description. Each simple alias can point to only one fleet, but a fleet can have multiple aliases. If successful, a new alias record is returned, including an alias ID and an ARN. You can reassign an alias to another fleet by calling UpdateAlias .

Related actions

CreateAlias | ListAliases | DescribeAlias | UpdateAlias | DeleteAlias | ResolveAlias | All APIs by task

See also: AWS API Documentation

See ‘aws help’ for descriptions of global parameters.

Synopsis

  create-alias
--name <value>
[--description <value>]
--routing-strategy <value>
[--tags <value>]
[--cli-input-json | --cli-input-yaml]
[--generate-cli-skeleton <value>]

Options

--name (string)

A descriptive label that is associated with an alias. Alias names do not need to be unique.

--description (string)

A human-readable description of the alias.

--routing-strategy (structure)

The routing configuration, including routing type and fleet target, for the alias.

Type -> (string)

The type of routing strategy for the alias.

Possible routing types include the following:

  • SIMPLE - The alias resolves to one specific fleet. Use this type when routing to active fleets.

  • TERMINAL - The alias does not resolve to a fleet but instead can be used to display a message to the user. A terminal alias throws a TerminalRoutingStrategyException with the RoutingStrategy message embedded.

FleetId -> (string)

A unique identifier for the fleet that the alias points to. This value is the fleet ID, not the fleet ARN.

Message -> (string)

The message text to be used with a terminal routing strategy.

Shorthand Syntax:

Type=string,FleetId=string,Message=string

JSON Syntax:

{
  "Type": "SIMPLE"|"TERMINAL",
  "FleetId": "string",
  "Message": "string"
}

--tags (list)

A list of labels to assign to the new alias resource. Tags are developer-defined key-value pairs. Tagging Amazon Web Services resources are useful for resource management, access management and cost allocation. For more information, see Tagging Amazon Web Services Resources in the Amazon Web Services General Reference . Once the resource is created, you can use TagResource , UntagResource , and ListTagsForResource to add, remove, and view tags. The maximum tag limit may be lower than stated. See the Amazon Web Services General Reference for actual tagging limits.

(structure)

A label that can be assigned to a GameLift resource.

Learn more

Tagging Amazon Web Services Resources in the Amazon Web Services General Reference

Amazon Web Services Tagging Strategies

Related actions

TagResource | UntagResource | ListTagsForResource | All APIs by task

Key -> (string)

The key for a developer-defined key:value pair for tagging an Amazon Web Services resource.

Value -> (string)

The value for a developer-defined key:value pair for tagging an Amazon Web Services resource.

Shorthand Syntax:

Key=string,Value=string ...

JSON Syntax:

[
  {
    "Key": "string",
    "Value": "string"
  }
  ...
]

--cli-input-json | --cli-input-yaml (string) Reads arguments from the JSON string provided. The JSON string follows the format provided by --generate-cli-skeleton. If other arguments are provided on the command line, those values will override the JSON-provided values. It is not possible to pass arbitrary binary values using a JSON-provided value as the string will be taken literally. This may not be specified along with --cli-input-yaml.

--generate-cli-skeleton (string) Prints a JSON skeleton to standard output without sending an API request. If provided with no value or the value input, prints a sample input JSON that can be used as an argument for --cli-input-json. Similarly, if provided yaml-input it will print a sample input YAML that can be used with --cli-input-yaml. If provided with the value output, it validates the command inputs and returns a sample output JSON for that command.

See ‘aws help’ for descriptions of global parameters.

Output

Alias -> (structure)

The newly created alias resource.

AliasId -> (string)

A unique identifier for the alias. Alias IDs are unique within a Region.

Name -> (string)

A descriptive label that is associated with an alias. Alias names do not need to be unique.

AliasArn -> (string)

The Amazon Resource Name (ARN ) that is assigned to a GameLift alias resource and uniquely identifies it. ARNs are unique across all Regions. Format is arn:aws:gamelift:<region>::alias/alias-a1234567-b8c9-0d1e-2fa3-b45c6d7e8912 . In a GameLift alias ARN, the resource ID matches the alias ID value.

Description -> (string)

A human-readable description of an alias.

RoutingStrategy -> (structure)

The routing configuration, including routing type and fleet target, for the alias.

Type -> (string)

The type of routing strategy for the alias.

Possible routing types include the following:

  • SIMPLE - The alias resolves to one specific fleet. Use this type when routing to active fleets.

  • TERMINAL - The alias does not resolve to a fleet but instead can be used to display a message to the user. A terminal alias throws a TerminalRoutingStrategyException with the RoutingStrategy message embedded.

FleetId -> (string)

A unique identifier for the fleet that the alias points to. This value is the fleet ID, not the fleet ARN.

Message -> (string)

The message text to be used with a terminal routing strategy.

CreationTime -> (timestamp)

A time stamp indicating when this data object was created. Format is a number expressed in Unix time as milliseconds (for example "1469498468.057" ).

LastUpdatedTime -> (timestamp)

The time that this data object was last modified. Format is a number expressed in Unix time as milliseconds (for example "1469498468.057" ).