[ aws . gamelift ]

list-builds

Description

Retrieves build resources for all builds associated with the Amazon Web Services account in use. You can limit results to builds that are in a specific status by using the Status parameter. Use the pagination parameters to retrieve results in a set of sequential pages.

Note

Build resources are not listed in any particular order.

Learn more

Upload a Custom Server Build

Related actions

CreateBuild | ListBuilds | DescribeBuild | UpdateBuild | DeleteBuild | All APIs by task

See also: AWS API Documentation

See ‘aws help’ for descriptions of global parameters.

list-builds is a paginated operation. Multiple API calls may be issued in order to retrieve the entire data set of results. You can disable pagination by providing the --no-paginate argument. When using --output text and the --query argument on a paginated response, the --query argument must extract data from the results of the following query expressions: Builds

Synopsis

  list-builds
[--status <value>]
[--cli-input-json | --cli-input-yaml]
[--starting-token <value>]
[--page-size <value>]
[--max-items <value>]
[--generate-cli-skeleton <value>]

Options

--status (string)

Build status to filter results by. To retrieve all builds, leave this parameter empty.

Possible build statuses include the following:

  • INITIALIZED – A new build has been defined, but no files have been uploaded. You cannot create fleets for builds that are in this status. When a build is successfully created, the build status is set to this value.

  • READY – The game build has been successfully uploaded. You can now create new fleets for this build.

  • FAILED – The game build upload failed. You cannot create new fleets for this build.

Possible values:

  • INITIALIZED

  • READY

  • FAILED

--cli-input-json | --cli-input-yaml (string) Reads arguments from the JSON string provided. The JSON string follows the format provided by --generate-cli-skeleton. If other arguments are provided on the command line, those values will override the JSON-provided values. It is not possible to pass arbitrary binary values using a JSON-provided value as the string will be taken literally. This may not be specified along with --cli-input-yaml.

--starting-token (string)

A token to specify where to start paginating. This is the NextToken from a previously truncated response.

For usage examples, see Pagination in the AWS Command Line Interface User Guide .

--page-size (integer)

The size of each page to get in the AWS service call. This does not affect the number of items returned in the command’s output. Setting a smaller page size results in more calls to the AWS service, retrieving fewer items in each call. This can help prevent the AWS service calls from timing out.

For usage examples, see Pagination in the AWS Command Line Interface User Guide .

--max-items (integer)

The total number of items to return in the command’s output. If the total number of items available is more than the value specified, a NextToken is provided in the command’s output. To resume pagination, provide the NextToken value in the starting-token argument of a subsequent command. Do not use the NextToken response element directly outside of the AWS CLI.

For usage examples, see Pagination in the AWS Command Line Interface User Guide .

--generate-cli-skeleton (string) Prints a JSON skeleton to standard output without sending an API request. If provided with no value or the value input, prints a sample input JSON that can be used as an argument for --cli-input-json. Similarly, if provided yaml-input it will print a sample input YAML that can be used with --cli-input-yaml. If provided with the value output, it validates the command inputs and returns a sample output JSON for that command.

See ‘aws help’ for descriptions of global parameters.

Examples

Example1: To get a list of custom game builds

The following list-builds example retrieves properties for all game server builds in the current Region. The sample request illustrates how to use the pagination parameters, Limit and NextToken, to retrieve the results in sequential sets. The first command retrieves the first two builds. Because there are more than two available, the response includes a NextToken to indicate that more results are available.

aws gamelift list-builds \
    --limit 2

Output:

{
    "Builds": [
        {
            "BuildArn": "arn:aws:gamelift:us-west-2::build/build-a1b2c3d4-5678-90ab-cdef-EXAMPLE11111",
            "BuildId": "build-a1b2c3d4-5678-90ab-cdef-EXAMPLE11111",
            "CreationTime": 1495664528.723,
            "Name": "My_Game_Server_Build_One",
            "OperatingSystem": "WINDOWS_2012",
            "SizeOnDisk": 8567781,
            "Status": "READY",
            "Version": "12345.678"
        },
        {
            "BuildArn": "arn:aws:gamelift:us-west-2::build/build-a1b2c3d4-5678-90ab-cdef-EXAMPLE22222",
            "BuildId": "build-a1b2c3d4-5678-90ab-cdef-EXAMPLE22222",
            "CreationTime": 1495528748.555,
            "Name": "My_Game_Server_Build_Two",
            "OperatingSystem": "AMAZON_LINUX_2",
            "SizeOnDisk": 8567781,
            "Status": "FAILED",
            "Version": "23456.789"
        }
    ],
    "NextToken": "eyJhd3NBY2NvdW50SWQiOnsicyI6IjMwMjc3NjAxNjM5OCJ9LCJidWlsZElkIjp7InMiOiJidWlsZC01NWYxZTZmMS1jY2FlLTQ3YTctOWI5ZS1iYjFkYTQwMjJEXAMPLE="
}

You can then call the command again with the --next-token parameter as follows to see the next two builds.

aws gamelift list-builds \
    --limit 2
    --next-token eyJhd3NBY2NvdW50SWQiOnsicyI6IjMwMjc3NjAxNjM5OCJ9LCJidWlsZElkIjp7InMiOiJidWlsZC01NWYxZTZmMS1jY2FlLTQ3YTctOWI5ZS1iYjFkYTQwMjJEXAMPLE=

Repeat until the response doesn’t include a NextToken value.

Example2: To get a list of custom game builds in failure status

The following list-builds example retrieves properties for all game server builds in the current region that currently have status FAILED.

aws gamelift list-builds \
    --status FAILED

Output:

{
    "Builds": [
        {
            "BuildArn": "arn:aws:gamelift:us-west-2::build/build-a1b2c3d4-5678-90ab-cdef-EXAMPLE22222",
            "BuildId": "build-a1b2c3d4-5678-90ab-cdef-EXAMPLE22222",
            "CreationTime": 1495528748.555,
            "Name": "My_Game_Server_Build_Two",
            "OperatingSystem": "AMAZON_LINUX_2",
            "SizeOnDisk": 8567781,
            "Status": "FAILED",
            "Version": "23456.789"
        }
    ]
}

Output

Builds -> (list)

A collection of build resources that match the request.

(structure)

Properties describing a custom game build.

Related actions

CreateBuild | ListBuilds | DescribeBuild | UpdateBuild | DeleteBuild | All APIs by task

BuildId -> (string)

A unique identifier for the build.

BuildArn -> (string)

The Amazon Resource Name (ARN ) that is assigned to a GameLift build resource and uniquely identifies it. ARNs are unique across all Regions. Format is arn:aws:gamelift:<region>::build/build-a1234567-b8c9-0d1e-2fa3-b45c6d7e8912 . In a GameLift build ARN, the resource ID matches the BuildId value.

Name -> (string)

A descriptive label that is associated with a build. Build names do not need to be unique. It can be set using CreateBuild or UpdateBuild .

Version -> (string)

Version information that is associated with a build or script. Version strings do not need to be unique. This value can be set using CreateBuild or UpdateBuild .

Status -> (string)

Current status of the build.

Possible build statuses include the following:

  • INITIALIZED – A new build has been defined, but no files have been uploaded. You cannot create fleets for builds that are in this status. When a build is successfully created, the build status is set to this value.

  • READY – The game build has been successfully uploaded. You can now create new fleets for this build.

  • FAILED – The game build upload failed. You cannot create new fleets for this build.

SizeOnDisk -> (long)

File size of the uploaded game build, expressed in bytes. When the build status is INITIALIZED or when using a custom Amazon S3 storage location, this value is 0.

OperatingSystem -> (string)

Operating system that the game server binaries are built to run on. This value determines the type of fleet resources that you can use for this build.

CreationTime -> (timestamp)

A time stamp indicating when this data object was created. Format is a number expressed in Unix time as milliseconds (for example "1469498468.057" ).

NextToken -> (string)

A token that indicates where to resume retrieving results on the next call to this operation. If no token is returned, these results represent the end of the list.