[ aws . gamelift ]



Retrieves the resource capacity settings for a fleet location. The data returned includes the current capacity (number of EC2 instances) and some scaling settings for the requested fleet location. Use this operation to retrieve capacity information for a fleet’s remote location or home Region (you can also retrieve home Region capacity by calling DescribeFleetCapacity ).

To retrieve capacity data, identify a fleet and location.

If successful, a FleetCapacity object is returned for the requested fleet location.

Learn more

Setting up GameLift fleets

GameLift metrics for fleets

Related actions

CreateFleetLocations | DescribeFleetLocationAttributes | DescribeFleetLocationCapacity | DescribeFleetLocationUtilization | DescribeFleetAttributes | DescribeFleetCapacity | DescribeFleetUtilization | UpdateFleetCapacity | StopFleetActions | DeleteFleetLocations | All APIs by task

See also: AWS API Documentation

See ‘aws help’ for descriptions of global parameters.


--fleet-id <value>
--location <value>
[--cli-input-json | --cli-input-yaml]
[--generate-cli-skeleton <value>]


--fleet-id (string)

A unique identifier for the fleet to request location capacity for. You can use either the fleet ID or ARN value.

--location (string)

The fleet location to retrieve capacity information for. Specify a location in the form of an AWS Region code, such as us-west-2 .

--cli-input-json | --cli-input-yaml (string) Reads arguments from the JSON string provided. The JSON string follows the format provided by --generate-cli-skeleton. If other arguments are provided on the command line, those values will override the JSON-provided values. It is not possible to pass arbitrary binary values using a JSON-provided value as the string will be taken literally. This may not be specified along with --cli-input-yaml.

--generate-cli-skeleton (string) Prints a JSON skeleton to standard output without sending an API request. If provided with no value or the value input, prints a sample input JSON that can be used as an argument for --cli-input-json. Similarly, if provided yaml-input it will print a sample input YAML that can be used with --cli-input-yaml. If provided with the value output, it validates the command inputs and returns a sample output JSON for that command.

See ‘aws help’ for descriptions of global parameters.


FleetCapacity -> (structure)

Resource capacity information for the requested fleet location. Capacity objects are returned only for fleets and locations that currently exist.

FleetId -> (string)

A unique identifier for the fleet associated with the location.

FleetArn -> (string)

The Amazon Resource Name (ARN ) that is assigned to a GameLift fleet resource and uniquely identifies it. ARNs are unique across all Regions. Format is arn:aws:gamelift:<region>::fleet/fleet-a1234567-b8c9-0d1e-2fa3-b45c6d7e8912 .

InstanceType -> (string)

The EC2 instance type that is used for all instances in a fleet. The instance type determines the computing resources in use, including CPU, memory, storage, and networking capacity. See Amazon EC2 Instance Types for detailed descriptions.

InstanceCounts -> (structure)

The current instance count and capacity settings for the fleet location.

DESIRED -> (integer)

Ideal number of active instances. GameLift will always try to maintain the desired number of instances. Capacity is scaled up or down by changing the desired instances.

MINIMUM -> (integer)

The minimum instance count value allowed.

MAXIMUM -> (integer)

The maximum instance count value allowed.

PENDING -> (integer)

Number of instances that are starting but not yet active.

ACTIVE -> (integer)

Actual number of instances that are ready to host game sessions.

IDLE -> (integer)

Number of active instances that are not currently hosting a game session.

TERMINATING -> (integer)

Number of instances that are no longer active but haven’t yet been terminated.

Location -> (string)

The fleet location for the instance count information, expressed as an AWS Region code, such as us-west-2 .